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Thread: Modding BI info from CA

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  1. #1
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: Re : Modding BI info from CA

    If they do this again for BI, then they must add factions to make their own factions. So maybe we won't be able to add our own factions, but at least we might have some extra faction slots to play around with.
    I think it's more likely that there are some sort of eras like in MTW. Each era still has 21 factions, but different ones. After all, the reason why the number of factions is fixed is most likely because the amount of memory given to faction related stuff is fixed. But what you throw into that memory is flexible.
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  2. #2
    Chivalry Mod Team Member Kor Khan's Avatar
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    Default Re: Modding BI info from CA

    I think it's more likely that there are some sort of eras like in MTW. Each era still has 21 factions, but different ones. After all, the reason why the number of factions is fixed is most likely because the amount of memory given to faction related stuff is fixed. But what you throw into that memory is flexible.
    But if I'm not mistaken, Viking Horde's XL mod added lots of new factions to the main campaign by using the new VI faction slots. Or would the same have been possible with the original M:TW?

    I'd have thought that if the same system goes for R:TW, the BI faction slots could be added to the imperial campaign, thus allowing for 19 new factions, or am I mistaken?
    Last edited by Kor Khan; 08-02-2005 at 15:31.

  3. #3
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: Modding BI info from CA

    well only time will tell (or a CA member ;)) but I'm not very optimistic on that matter.
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