
Originally Posted by
khelvan
Your excellent argument would hold more weight if it were wholly appropriate to the circumstances. There is a difference between the acceptance that no source can be 100% accurate, and the disregard for period sources altogether. There is a thing one might call due diligence when creating a game that is advertised as not "inspired by," not "loosely based on," but "set in" the time of the Roman Empire, to "bring the world of ancient Rome to life," to "recreate Europe."
So you see, more than other things, this is a question of truth in advertising. Either the game is an attempt to "recreate" an historical time, or it is not. Either it is an historical strategy game, or it is a strategy game loosely based on history. R:TW is advertised as an historical strategy game. Therefore, when I purchased the game, I expected better than to find a faction depicted 1000 years out of period, for instance. This means that either the marketing or the research of the game is off.
If the game had been billed as a whimsical RTS romp through a world loosely based on ancient Roman times, no one would have cared, except perhaps for about a dozen people who can't get past how many bands the first iteration of lorica segmentata was built with.
It is rather akin to, as you say, buying a historical wargame close to our own time and finding anachronistic things. For instance, buying a WWII wargame and finding that the "America" faction has been split in two, into the "Union" and the "Confederacy," which must duke it out while the rest of Europe fights a generally more accurate WWII, because this provides more balance and fun to the game, and is more "cool." And, to follow a VERY appropriate analogy, to describe the military of France (read: Celts/Gaul) as being disorganized, lacking in technology, and having perhaps one leader in a generation who was a grasp on strategy and does more than "shouts loudly."
You see, no one who has truly studied World War II would say that France's army was so horribly bad, that its technology was inferior, or that perhaps one out of all its generals knew the importance of strategy. They were soundly trounced by the Germans for different reasons, not for having a shoddy military. Nor would anyone say those things who has truly examined all of the textual and archaeological evidence available describing the Gauls, and the Celts in general. The Celtic history was just as rich and powerful as that of France, with a Brennus for a Napoleon, with a sack of Rome for the conquering of Europe. Yet the Gauls were soundly trounced by Caesar, and it seems some are content to assume this is because they were "barbarians," rather than to truly examine why they lost.
So; is there something to be said for toning down the rhetoric nitpicking historical inaccuracy? Certainly. The EB team, for instance, doesn't go about stating how bad it is that this tactic or that piece of armor exist in RTW. We are quietly fixing what we can safely fix based on available evidence, and we think the end result will be a mod that has more "cool" and diverse units than vanilla RTW - AND be more accurate. Now, our fans have a tendency to nitpick everything they see, but please don't mistake us for doing the same thing. Rather than bitch about it, we're making RTW into the game we had hoped it was from the beginning, and we DO welcome people to nitpick our choices, as we rather enjoy learning details about history.
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