I bit more about making realistic wardogs for Total Realism 6.0: In vanilla game dogs can hide in forest, but I think this is not realistic since it is nearly impossible to keep pack of overly aggressive dogs silent(no matter how well trained) while ambushing an enemy. So I removed the hide ability and gave them causing fear ability(against foot soldiers) and combat bonus in forest instead. These changes, along with greatly reduced unit size, should produce real dogs of war for Total Realism. (at least for human players)
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