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  1. #1
    Keeper of Glyphs Member [DnC]'s Avatar
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    Jan 2003
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    The Netherlands, Flevoland, Lelystad
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    Default AI building preferences

    I don't know if this has been posted before, if it has my apologies.

    The way it currently is is rather limited. I'm talking about "bureaucrat, stalin" and such AI building preferences.
    I personally would like it if you could customize your own AI building preferences for every faction.
    For example;

    Missile Cavalry has a priority of 2.0.
    Heavy Cavalry has a priority of 0.8.
    Spearmen have a priority of 3.0.
    Etc.

    Religious buildings have a priority of 1.5.
    Law buildings have a priority of 0.6.
    Trade buildings have a priority of 1.
    Etc.

    Now you can only choose predefined sets.
    Being able to give priorities to each type of unit and "building" would make game balancing a lot better (from a modding point of view that is).

    Also being able to state which faction has what kind of behaviour. Whether a faction is for example "Expansionist, Defensive, Isolationist, Mongol/Hun Raider (whatever )". Just to point out their level of aggression. Perhaps even just use values to show how a aggressive a faction is (I prefer this one). And have the Mongol/Hun Raider thingymajingy as a special option.

    Perhaps an idea for a future TW game?
    Last edited by [DnC]; 08-05-2005 at 07:28.

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