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Thread: BI: What can we learn from BI Demo?

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  1. #1
    Devil's Advocate Member xemitg's Avatar
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    Default Re: What can we learn from BI Demo?

    Quote Originally Posted by Sfwartir
    Apparently it's the "berserk" ability. When your "berserkers" (sic!) run amok with their axes, they..sparkle..quite a bit. Just like in real life.
    i could have sworn i saw regular units sparkling.

  2. #2
    Member Member Sfwartir's Avatar
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    Default Re: What can we learn from BI Demo?

    Quote Originally Posted by xemitg
    i could have sworn i saw regular units sparkling.
    My memory is a bit dodgy at the moment ( ) but I think units sparkled when they gained a new experience chevron. Can't say for sure tho.
    Orgia bona hic in his septem diebus?
    //Any good orgies here this week?//

  3. #3

    Default Re: What can we learn from BI Demo?

    Quote Originally Posted by Sfwartir
    My memory is a bit dodgy at the moment ( ) but I think units sparkled when they gained a new experience chevron. Can't say for sure tho.
    Wasn't it SEGA who marketed the game Sonic The Hedgehog which had a similar visual effect?

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  4. #4
    Devil's Advocate Member xemitg's Avatar
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    Default Re: What can we learn from BI Demo?

    Quote Originally Posted by Puzz3D
    Wasn't it SEGA who marketed the game Sonic The Hedgehog which had a similar visual effect?

    Believe it or not, thats exactly what i thought when i saw it. It looked like sonic had just scored a ring. I thought i saw archers doing it so i thought it may have signified they killed somebody because it was sporadic....

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