Hi everyone
I've not played many mods in my MTW/RTW career but recently downloaded RTR 6.0 as the idea of zones and areas of recruitment suited my style. When playing unmodded RTW I had a 2 player PBEM and restricted high level units to the starting cities. I felt it was unrealistic to take far away high tech cities and start producing elite units straight away. I know this is not everyones cup of tea but this suited my style and slowed the game down a little.
I've played a few turns of RTR 6.0 and the following hit me:
- You get hastati, principes and triarii straight from the start which is great.
- The battles are slower which is great but having more settlements means a very long campaign.
- There appears to be too many mercenaries to hire in too small an area enabling you to bulk out your armies very quickly.
- Teching up your cities militarily is slower which is good.
- Cavalry is weaker so charging formed units when they are not already fighting is a big mistake.
- It is harder to make out your units in battle.
- I just defeated Pyrrhus's army very easily. His unit split of from the army and took a trip round my territory. I sent a unit of triarii and his cavalry unit died with only 3 triarii lost. His leaderless army was then easily defeated.
These are just a few of my thoughts and what I enjoy others may dislike and vice versa.
P.S. Moderators please feel free to move if this is not in the approprate section.
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