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Thread: Demo Map Changes

  1. #1

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    Just checking if you guys knew how to change the maps in the demo by simply editing the map name, Also a nice new feature is you can change the architecture and the amount of trees ie lush - barren also its possible to change from desert to grassland, pretty handy.


    Swoooooooooooooshoooooowl


    "The mind is everything. What you think you become."

    "The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."

    Buddha

  2. #2
    Senior Member Senior Member Kraellin's Avatar
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    swoosh,

    you might want to inform others how to do these things? oh....and cool :)

    K.


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    The only absolute is that there are no absolutes.

  3. #3
    Member Member Emp. Conralius's Avatar
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    swoosh, how do you do this?!
    WORMS

  4. #4
    Wolves Member FasT's Avatar
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    But hoW?

    Hoooooooowlllllllllll Swoosh

  5. #5
    warning- plot loss in progress Senior Member barocca's Avatar
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    Change map used in battle

    edit the
    MapName::"Jaffa"
    line in the bdf file

    Valid Maps are :-
    FlatInland01
    Jaffa
    antioch_castle
    antioch_practice
    bulgaria
    bul1_practice
    bulgaria2
    hillyinland06
    sicily
    Agincourt

    change terrain

    edit the
    Terrain::ROCK_DESERT
    line in the bdf file

    valid Terrains are
    ROCK_DESERT
    LUSH
    ARID

    seems to be all for now.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  6. #6
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Konnichiwa,

    The battle/batinit directory contains two folders. Historical battles and tutorial.
    In my understanding only Historical battles is used for mods. It's possible to use the tutorial folder as well, so more mods can be loaded at once (it's also possible to play the tutorial battles without any wise advice).

    This line makes a tutorial (of course there must be a file that script a given one):

    BattleType::BATTLE_TYPE_TUTORIAL

    This line (in the ADF file) makes it a normal battle:

    BattleType::BATTLE_TYPE_HISTORICAL

    Have fun

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    Toda MizuTosaInu
    Daimyo Takiyama Shi

    http://www.takiyama.cjb.net
    Ja mata

    TosaInu

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