hi there,
once again i need help. i started searching for tutorials on this topic almost 3 month ago but didn't succeed at all :-(
i've read several tutorials on what u can do with textures and so on but as soon as i open one in photoshop i get an absolute confusing image. everything is strange to me so how the hell is such a thing created?
so could someone plz direct me to an absolute beginner's guide ....?
when i finally got my new texture how do i tell that texture how to fit the model? is it just using uvw maps ? or is there any other clue
that stuff isn't really that complex as i'm currently thinking, is it?
thx for replies
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