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  1. #1
    Member Member LoboSoulman's Avatar
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    Default Crusades a question

    As the spanish i launched a crusade against the egyptians which was succesful. Then i launched another crusade and found this time my army couldnt move where it wanted to.
    Before i went through lands cotrolled by the english and italians etc but this time although i was right next to these lands the option to move through them wasnt there?
    Why is this? Why cant you move your crusader army where u like?

  2. #2
    Mafia Hunter Member Kommodus's Avatar
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    Default Re: Crusades a question

    I think you can only move a crusade to a province that gets you closer to its target province. Note that by "closer" I do not necessarily mean geographically closer, but rather a shorter number of moves away.

    For example, let's say I have a crusader army in Aragon, aimed for Palestine. Now, one possible way to move would be up through Toulouse and along the Mediterranean coast. However, if there's a port in Aragon, and an unbroken line of friendly/allied ships leading from there to Palestine, the crusade could get to Palestine in one move. If this is the case, the crusade will only be allowed to move to Palestine, and not to Toulouse.

    The purpose of this rule is to prevent crusades from wandering around indefinately, soaking up troops. They have a goal, and must reach it at some point in time, or die in the attempt. You'll be glad for this when the AI factions launch crusades - it's annoying enough when they march through your land and take some of your best troops.
    If you define cowardice as running away at the first sign of danger, screaming and tripping and begging for mercy, then yes, Mr. Brave man, I guess I'm a coward. -Jack Handey

  3. #3
    Member Member LoboSoulman's Avatar
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    Default Re: Crusades a question

    Thanks that could be it, the english have soaked up my troops with a crusade and then invaded the same province next turn before.
    I will launch another crusade and see.

  4. #4
    Sports Freak Member dgfred's Avatar
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    Default Re: Crusades a question

    That is good to know about the line of ships . I will try from now on to
    have my line of ships 'almost' connected, so I will be able to soak up a few
    more troops before my trip . Those ship lines can get
    tricky .
    PB-PL Commander/CC2 Commander/MTW Commander

  5. #5
    Master of Puppets Member bretwalda's Avatar
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    Default Re: Crusades a question

    Quote Originally Posted by dgfred
    That is good to know about the line of ships . I will try from now on to
    have my line of ships 'almost' connected, so I will be able to soak up a few
    more troops before my trip . Those ship lines can get
    tricky .
    Make sure that there is no ship of yours (or in matter of fact of your allies) in the sea region of your crusade's residing province. In other words remove the ship where your crusade in the next turn will be...
    This space is for sale. Anybody wanting to advertise little blue pills, pumping body parts or financial services that cost you a fortune may do it here for a small fee instead of packing my mailbox. Thank you.
    ----------------------------------
    Awright, here is the all_can_crusade_mod. This is v2.
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  6. #6
    Member Member LoboSoulman's Avatar
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    Default Re: Crusades a question

    Strange this time launching a crusade from algeria to syria it only let me go through where the novogood (or what ever) people are. Bizzare.

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