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  1. #1

    Default Re: Comments on the BI demo

    Quote Originally Posted by Ludens
    Thanks for the link.

    I have installed it just now, but I couldn't get it to work. The game said there was an error loading the mount database. I did install it twice in different folders (I wanted to see which files where affected) but the problem remained after I uninstalled both, did a registry clean up and reinstalled the mod. Normal R:TW still works.

    Do you know someone who can help me with this?

    That's because your RTW is not "clean" : it contains the player1 bugfixer. If player1 would have made its bugfixer in a separated folder that would not happen .


    "The game [M2TW] is actually more balanced than rock/paper/scissor. Combinations that work: rock vs rock - paper vs paper - scissor vs scissor.
    A new frontier that wipes off a bunch of old concepts"
    - Machiavelli69

    "Shogun was chess, vi was chequers rome was tiddlywinks and mtw2 musical chairs." - Swoosh So

  2. #2
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: Comments on the BI demo

    Quote Originally Posted by Celtibero Mordred
    That's because your RTW is not "clean" : it contains the player1 bugfixer. If player1 would have made its bugfixer in a separated folder that would not happen .
    Ah, but then it wouldn't be a bug-fixer. It would be a mod .
    Looking for a good read? Visit the Library!

  3. #3

    Default Re: Comments on the BI demo

    Quote Originally Posted by Ludens
    Ah, but then it wouldn't be a bug-fixer. It would be a mod .
    It's a mod called "bug-fixer" indeed


    "The game [M2TW] is actually more balanced than rock/paper/scissor. Combinations that work: rock vs rock - paper vs paper - scissor vs scissor.
    A new frontier that wipes off a bunch of old concepts"
    - Machiavelli69

    "Shogun was chess, vi was chequers rome was tiddlywinks and mtw2 musical chairs." - Swoosh So

  4. #4
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Comments on the BI demo

    Quote Originally Posted by Celtibero Mordred
    It's a mod called "bug-fixer" indeed
    There is a reason why I added original data folder in install, as well as integration section in the readme.

    Also seperate folder idea doesn't really work, since while with -mod parameter some files could be read from seperate folder is does not work for all essential files. Also, custom battles can't be started that way.

    from readme:
    Integration Guide

    This guide is for users that want to mix and match different mods. It shows which bug-fixer files require other bug-fixer files to work properly.

    descr_model_battle.txt requires:
    -greek_archer_merc_sprite_new.spr
    -greek_archer_merc_sprite_new_000.tga.dds

    descr_mount.txt requires:
    -descr_model_battle.txt

    export_descr_unit.txt requires:
    -descr_mount.txt
    -descr_model_battle.txt

    export_descr_ancillaries.txt requires:
    -export_descr_character_traits.txt

    So, if you use bug-fixer export_descr_unit.txt file, you also need to use bug-fixer descr_mount.txt and descr_model_battle.txt files to make things work properly.

    On the other hand, if you plan to use export_descr_unit.txt file from some other mod, it won't have negative impact on other parts of bug-fixer, since no other part of bug-fixer requires export_descr_unit.txt file.

    In some cases, when applying other mods, you need to use some of original files instead of those from bug-fixer. For example, if you want to use some mod that modifies export_descr_character_traits.txt file, you can't use it together with bug-fixer export_descr_ancillaries.txt file, since it requires bug-fixer version of export_descr_character_traits.txt file. In such case, you need to use original export_descr_ancillaries.txt file instead of one from bug-fixer (can be found in Original Data folder).
    Last edited by player1; 08-15-2005 at 08:52.
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  5. #5

    Default Re: Comments on the BI demo

    Quote Originally Posted by player1

    Also seperate folder idea doesn't really work, since while with -mod parameter some files could be read from seperate folder is does not work for all essential files. Also, custom battles can't be started that way.

    That's not true. Check my mod and see: separate folder works and custom battles can be started that way.


    "The game [M2TW] is actually more balanced than rock/paper/scissor. Combinations that work: rock vs rock - paper vs paper - scissor vs scissor.
    A new frontier that wipes off a bunch of old concepts"
    - Machiavelli69

    "Shogun was chess, vi was chequers rome was tiddlywinks and mtw2 musical chairs." - Swoosh So

  6. #6
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Comments on the BI demo

    Quote Originally Posted by Celtibero Mordred
    That's not true. Check my mod and see: separate folder works and custom battles can be started that way.
    Correction: It does not work for all mods...

    For example, when I tried to make all faction mod as seperate.

    I hope CA will improve this function in the future.
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  7. #7

    Default Re: Comments on the BI demo

    Quote Originally Posted by player1
    Correction: It does not work for all mods...

    For example, when I tried to make all faction mod as seperate.

    I hope CA will improve this function in the future.

    That's very simple: you can make all factions available simply putting your modified file in mymod\world\maps\campaign\imperial campaign\descr_strat.txt and then adding -mod:mymod to the shortcut route

    Please, take a look at my mod just to see the structure. The only problem I've found so far is with skeletons files.

    CA added this feature in 1.2 patch, but it seems that modders are not using it. I don't know why, maybe they don't know how to do it works properly, but I did it and it's really easy.


    "The game [M2TW] is actually more balanced than rock/paper/scissor. Combinations that work: rock vs rock - paper vs paper - scissor vs scissor.
    A new frontier that wipes off a bunch of old concepts"
    - Machiavelli69

    "Shogun was chess, vi was chequers rome was tiddlywinks and mtw2 musical chairs." - Swoosh So

  8. #8
    PapaSmurf Senior Member Louis de la Ferte Ste Colombe's Avatar
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    Default Re: Comments on the BI demo

    Quote Originally Posted by player1
    Correction: It does not work for all mods...

    For example, when I tried to make all faction mod as seperate.

    I hope CA will improve this function in the future.
    I have tried and test a few mods. Most modders are not aware of the -mod function, or just too plain lazy to implement it well.

    And that's too bad, because the function does work well... and if modders were really willing to do it, everyone would be able to run multiple mods + vanilla on one install.

    That also reminds me that the link in your sig is not using that functionality. Consequence; you can't play MP with it, and it screw up other mods that are using properly the -mod function.

    Louis,
    [FF] Louis St Simurgh / The Simurgh



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