Terrific stuff to know!Originally Posted by Knight Templar
Thanks!
I keep them in all my
provinces and some in the AIs, but they seem to wacked very easily. I'll have to try the gate opening deal
.
Terrific stuff to know!Originally Posted by Knight Templar
Spies are very important.
They increase hapiness in your provinces are decrease it in provinces of other players. When put in enemy provinces, they can inform you about enemy's plans (for example: The Spanish are mobilising a major attack. The Almohads appear to be the target.). They can organise trial to your generals (a good way to eliminate them if they are unloyal), find vices to enemy generals (my spies once found enemy general to be assassinator (hapiness -40), which caused a rebellion in his province). If you are besieging a castle, they can try to open a gate (useful ehen you're besieging a Citadel with a small garrison)Thanks!
I keep them in all my
provinces and some in the AIs, but they seem to wacked very easily. I'll have to try the gate opening deal
.
PB-PL Commander/CC2 Commander/MTW Commander
Bookmarks