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  1. #1
    Arbeit macht fleisch Member ScionTheWorm's Avatar
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    Default Re: Music for the mod

    okay I might've overdone my solos and overuse the guitars, but they have such a calming effect on me. first post...

  2. #2
    Arbeit macht fleisch Member ScionTheWorm's Avatar
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    Default Re: Music for the mod

    btw would use of guitar with distortion be totally not acceptable? long distant chords, for instance, the last part of march of death. just wondering

  3. #3
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Music for the mod

    Quote Originally Posted by ScionTheWorm
    btw would use of guitar with distortion be totally not acceptable? long distant chords, for instance, the last part of march of death. just wondering
    I'm not sure I understand the meaning of distortion in this context... But I thought the ending part of the march of death was really great, so I don't think that part needs to be remade (only extended ).
    Under construction...

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  4. #4
    Arbeit macht fleisch Member ScionTheWorm's Avatar
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    Default Re: Music for the mod

    never mind, won't do any good anyway. listened yet?

  5. #5
    is not a senior Member Meneldil's Avatar
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    Default Re : Music for the mod

    I like the music, althouth they are somewhat repetitive (sp?)

  6. #6
    Arbeit macht fleisch Member ScionTheWorm's Avatar
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    Default Re: Music for the mod

    they should be, if I've not totally misunderstood, 'cause it will change a lot during battle. when it comes to campaignmusic, I've just gone for the relaxed mood. I know the marchingsong should be less repetive, cause it will last for so long... start calmer too maybe. should i be more varied?

  7. #7

    Default Re: Music for the mod

    I don't think moderated use of guitar is problem, especially if it's just as an atmospheric sound. We're already using instruments that didn't exist in the period; what difference does it make?

    I like the new campaign01. It's relaxing, but it also doesn't drag. It's better than the Eastern 01 piece, I think, but I'm not saying that that one is bad either.

  8. #8
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Music for the mod

    Quote Originally Posted by ScionTheWorm
    never mind, won't do any good anyway. listened yet?
    yeah, hm, I think I wrote a reply about the new campaign music but must have closed the browser window without posting it

    Anyway, I think it's great, it's perfect campaign map music, probably best used for the muslim factions. Like others said above, it's the best calm music so far, really really good
    Under construction...

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  9. #9
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Music for the mod

    Scion, look here for info on music limits:
    https://forums.totalwar.org/vb/showthread.php?t=52413
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  10. #10
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Music for the mod

    I couldn't resist... here's a defeat music suggestion:
    -- REMOVED --

    This one is much better done than the other one I posted. I noticed now that the other music piece I posted, it contained some tones outside the scale that the instruments I used could cover - the brightest horn tunes need to be replaced by some other wind instrument, or it can't be played by a real orchestra (but by midi synthesizers on computers). I assume that's why you asked if it should really be that bright? Anyway, this much shorter piece I think is a good defeat music. Had to do some balancing with "marcato" and "stacatissimo" etc. because in the program I use I still haven't found any functions for piano ,fortissimo ,crescendo and decrescendo etc. for regulating strength of the tones. Anyway, with the marcato etc. I found a balance that sounded really good. The harp must play very silently while the contrabass needs to play more loudly. In total, the music shouldn't be played too loudly.
    Last edited by Rodion Romanovich; 08-17-2005 at 18:43.
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    "In countries like Iran, Saudi Arabia and Norway, there is no separation of church and state." - HoreTore

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