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Thread: How to make real rivers (or Land Bridges)

  1. #1
    is not a senior Member Meneldil's Avatar
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    Default How to make real rivers (or Land Bridges)

    Modding Resource Header
    Title: How to make real rivers (navigable by ships)
    Posted by: Meneldil
    Modding area: Maps (geography)

    Required programmes: an image editor capable of editing .TGA files (
    such as Photoshop or Paintshop Pro)
    Related links: Making a new campaign map
    Summary: This shows you how you can make rivers wide enough to allow ships to travel up them, while still allowing troops to cross them

    The rivers in RTW aren't really great, mainly because they aren't compatible with fleets and naval trade.

    Hopefully, Duke John found a way to create more realist rivers that can be crossed by armies, and I'll try to explain you how to do so :

    First, draw the river on your map_heights.tga and map_ground_types.tga files.

    Basically, it should look like that :
    Map_heights :


    Mag_ground_types :


    Once that's done, draw the same river on the map_region.tga, so it looks like this :


    Now, you have to add one pixel that will allow any army to cross this river. The crossing should not be longer than one pixel, and your map_regions river must fit perfectly with the map_heights and map_ground_types rivers, or it will not work :


    In game screenshots :





    As you can see, both armies and fleets may use this kind of river, which is much better than the map_features rivers (and it probably allows naval trade aswell).

    I did not know where to put this How to.
    Sorry for my bad english
    Last edited by Meneldil; 09-16-2005 at 13:17.

    Member thankful for this post:

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  2. #2
    is not a senior Member Meneldil's Avatar
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    Default Re : How to make real rivers

    It seems that roads don't cross the rivers, but naval trade (with ports) works perfectly.

  3. #3

    Default Re: How to make real rivers

    I have done as you have said. but not work.about map heights , how much pixel has to be the river? I have used the corrent regions as map regions I have added the pixel but not go?what I have mistake ?excuse for the language

  4. #4

    Default Re: How to make real rivers

    can you send me your maps? where you have put the rivers that I am seen in the images , because I am trying but to me this system doesn't work.excuse for the language. The my a-mail is arch.meola@libero.it

  5. #5

    Default Re: How to make real rivers

    Longboats going up rivers? An excellent addition for Vikings & Fanatics mod, Menedil!
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  6. #6

    Default Re: How to make real rivers

    all ok.good idea. you are great hi

  7. #7
    is not a senior Member Meneldil's Avatar
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    Default Re : How to make real rivers

    It works now Aramis ?
    The rivers must fit perfectly on map_heights, ground_types and regions. If it doesn't worki, there must be a problem on one of these maps.

    And roads may cross the rivers. Sometimes they do, sometimes not. I still have to find why.

  8. #8

    Default Re: How to make real rivers

    yes. now is everything ok.I have noticed that when the roads cross the rivers, the boat nn it passes more.is it so or am I wrong me?hi

  9. #9
    Member Member Bigwig's Avatar
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    Default Re: How to make real rivers

    That's awesome, I want to try it now. Is there a way to fix those ugly looking triangles that stick out into the water?

  10. #10
    is not a senior Member Meneldil's Avatar
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    Default Re : How to make real rivers

    Yeah, you just have to edit map heights.

  11. #11

    Default Re: How to make real rivers

    Interesting stuff. Im going to definately try this out. But one question. What happens when armies meet on rivers? Surely that must cause some issues?

  12. #12
    is not a senior Member Meneldil's Avatar
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    Default Re : How to make real rivers

    I don't have the time to explain in details, but here's basically how it works :




  13. #13
    Member Member Atheist_Peace's Avatar
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    Default Re: How to make real rivers

    Thats a very good discovery Meneldil, it creates new possibilities like more complex naval trade, its a bit unpolished with the battle maps and roads not working, but still a nice little tool.

  14. #14

    Default Re: How to make real rivers

    Can rivers perhaps be interlinked, so that some are the features and some are the terrain?

  15. #15
    is not a senior Member Meneldil's Avatar
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    Default Re : How to make real rivers

    Never tried to, but I'm fairly sure it's possible.

  16. #16
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: How to make real rivers

    Good job Meneldil.

    But, on the battlefield, how are the armies going to fight?!
    Ja mata, TosaInu. You will forever be remembered.

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  17. #17

    Default Re: How to make real rivers

    Quote Originally Posted by edyzmedieval
    Good job Meneldil.

    But, on the battlefield, how are the armies going to fight?!
    Look at his screenie.

  18. #18
    Only-Custom-Made-Avatar-User Member SirRethcir's Avatar
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    Default Re: How to make real rivers


    To clear things up:
    There is no need to even touch the map_region.tga, cause it as nothing to do with it.

    The following picture explains why crossings over totally straight rivers are impossible. (a hard lesson I had to learn )



    Kaiser of Blitz
    from Aemilius Paulus for EB Unit List Reloaded
    from soup_alex for EB Unit List Reloaded



  19. #19
    is not a senior Member Meneldil's Avatar
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    Default Re : How to make real rivers

    Great infos. I was having troubles with that.

  20. #20
    Winter is Coming... Member TheBigJon's Avatar
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    Default Re: How to make real rivers

    Hey mate that sounds like a Mod right up my alley, got a link to that?

  21. #21
    Winter is Coming... Member TheBigJon's Avatar
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    Default Re: How to make real rivers

    Dammit, no edit option... to clarify the Vikings & Fanatics MOD mentioned by Epistolary Richard, was what i was referring to.

  22. #22
    dictator by the people Member caesar44's Avatar
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    Default Re: How to make real rivers

    Great idea and great job , it can make mods far more accurate . Sending troops by rivers , so simple (as an idea) and so true .
    "The essence of philosophy is to ask the eternal question that has no answer" (Aristotel) . "Yes !!!" (me) .

    "Its time we stop worrying, and get angry you know? But not angry and pick up a gun, but angry and open our minds." (Tupac Amaru Shakur)

  23. #23
    is not a senior Member Meneldil's Avatar
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    Default Re : Re: How to make real rivers

    Quote Originally Posted by TheBigJon
    Hey mate that sounds like a Mod right up my alley, got a link to that?
    Yeah, we even have our own forum in the hosted mod section

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