I was just trying to make a general point that while they "seem" simple changes it could be more complicated and hard to impliment without serious performance problems.

using auto resolve to judge what they attack i serously doubt is a viable option, what if there were 3 of your armies and 3 of the AI's armies within attacking distance of each other.

It could attack each army with 1 stack of its own, of group 3 armies and attack 1..... theres 18+ possible auto resolves for it to calculate on just a small area of the map without a actual battle occuring.

im the same as everyone else, and i do expect some of these improvements listed to be included, if a enemy General charages a phalanx in BI i would be very shocked.