This rule, while basically correct, isn't quite worded perfectly precisely. Slower ships _can_ initiate combat with a faster ones, it's just that the odds are strongly against them catching the enemy.Originally Posted by Maeda Toshiie
Normally, when on defense, I stack all my ships in a sea region together. When switching to attack, I divide the stack into two by speed. But when _all_ enemy ships are faster than all of my ships, I'll break my stack into individual ships before attacking. The increased number of attack attempts yield greater odds of any one of them catching the enemy. Once that happens, all the follow-up attacks will go in.
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