At the request of Legend5000, I am opening this thread to discuss the most cost-effective unit. Legend5000 writes:
To organise the discussion, it might be best if people distinguish between single player and multiplayer. I suspect the MP patrons will have a pretty good sense of unit capabilities and the cost effectiveness of upgrades against other players. However in the SP game, the price of unit is almost irrelevant (unlike the upkeep) and certain types of unit (maybe weak missiles?) may be better against the AI than against good players. Distinguishing between different units classes (missiles, spears, heavy cav etc) might be required. There might also be some sense in distinguishing between what's good for a particular army and what's good in the early/middle/late game.Originally Posted by Legend5000
Anyway, I'll throw it open to discussion and debate.
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