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  1. #1

    Default Family Members a.k.a. Nobles

    One thing I absolutely /hated/, and still do, about Rome: Total War is the fact that family members are very rare AND the good ones are almost always rare to find.

    Will General/Governors handled the same way as in MTW where the units themselves have commanders with traits and so on? That's much more logical to me.

  2. #2
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: Family Members a.k.a. Nobles

    You ean that the non family has traits? That cannot be done, harcoded. Family will be handled as in vanilla...
    Supporter and retired teammember of the Wheel of Time mod.

  3. #3

    Default Re: Family Members a.k.a. Nobles

    Well in that case, is there a way to say that you pop out more family members or something? Because technically, armies would be handled by nobles and officers and the like, and unless I am -heavily- off the road(which I might be), I'd think there'd be ample abundance of 'em. Eh?

  4. #4

    Default Re: Family Members a.k.a. Nobles

    My apologies.

    Is there a way to code* And if yes, will you do it?

    Sorta like make the nobles of a nation into one huge family?

  5. #5

    Default Re: Family Members a.k.a. Nobles

    I have heard that in BI, you can produce general but a produced general won't be considered family member, so can't have children and can't be chosen as heir.

  6. #6
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: Family Members a.k.a. Nobles

    I guess this will be the solution... most armies are lead by a general, not a royal family member....
    Supporter and retired teammember of the Wheel of Time mod.

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