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  1. #1
    Member Member AvramL's Avatar
    Join Date
    Jul 2002
    Location
    Calgary,AB,Canada
    Posts
    261

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    Right, I was doing a bit of modding on 96mb's old 100 years war mod and it worked fine the first time I tested it. However, after making some tweaks (including changing the map) it simply displayed the loss dialog box as soon as the battle loaded(kill French and keep Richard alive being red). So I reversed the changes i made and more, yet it still doesn't work!!
    here are the files

    //
    // Battle description file
    //

    Predefined::true
    Title::"Jaffa_Title"
    Author::"Tim Ansell"
    Rating::"Jaffa_Rating"
    Description::"Jaffa_Description"
    Conditions::"Jaffa_Conditions"

    IntroFMV::""
    OutroFMV::""

    MapName::"Jaffa"
    Architecture::AT_WESTERN_EUROPEAN
    Terrain::LUSH
    BattleType::BATTLE_TYPE_HISTORICAL
    Deployement::true
    Season::SUMMER
    WeatherSequenceId::0

    Player::"Sultan Saladin" 6 6 ARTIFICIAL "saladin" 0 true 22066 5924 0 MUSLIM_CULTURE
    Player::"Richard Coeur de Lion" 5 5 LOCAL "richard" 0 false 19588 28226 180 CHRISTIAN_CULTURE

    //triggers
    Trigger::1, BT_GENERAL DIED, factions 5, LABEL "Keep General Alive.", INVERT_CHECKBOX
    Trigger::2, BT_INCAPACITATE, factions 5, LABEL "Kill the French.", INVERT_CHECKBOX
    Trigger::3, BT_INCAPACITATE, factions 6, LABEL "Don't let your army rout."

    //results
    Result::1, alliances 5, style DEFEAT, battle "Jaffa"
    Result::2, alliances 5, style VICTORY

    //groups
    Group::1, PRIMARY triggers 1 result_ids 1
    Group::2, PRIMARY triggers 2 result_ids 1
    Group::3, PRIMARY triggers 3 result_ids 2


    //
    // Army description file
    //

    UnitStart::"Unit"
    InitialLeaderName::"Richard Coeur de Lion"
    IsGeneral::true
    Position:: 19668 29556
    Direction::180
    GeneralRank::4
    LeaderHonour::4
    UnitMon::1
    TroopType::FeudalKnights
    TroopNum::100
    TroopHonour::4
    Columns::15
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::true
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 21347 27000
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::FeudalManAtArms
    TroopNum::100
    TroopHonour::2
    Columns::50
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 17909 27000
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::FeudalManAtArms
    TroopNum::100
    TroopHonour::2
    Columns::50
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 14591 27000
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::Spearmen
    TroopNum::100
    TroopHonour::2
    Columns::50
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 21347 27501
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::longbows
    TroopNum::100
    TroopHonour::2
    Columns::25
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::3
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 17909 28166
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::longbows
    TroopNum::100
    TroopHonour::2
    Columns::25
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::3
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 14591 28105
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::longbows
    TroopNum::100
    TroopHonour::2
    Columns::25
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::3
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 24465 27000
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::FeudalSergeants
    TroopNum::100
    TroopHonour::2
    Columns::50
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 24465 27501
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::longbows
    TroopNum::100
    TroopHonour::2
    Columns::25
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::3
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 18508 28891
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::Spearmen
    TroopNum::100
    TroopHonour::2
    Columns::10
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 21027 29012
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::FeudalFootknights
    TroopNum::100
    TroopHonour::3
    Columns::10
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 14591 29556
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::FeudalKnights
    TroopNum::100
    TroopHonour::3
    Columns::10
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 24465 29556
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::FeudalKnights
    TroopNum::100
    TroopHonour::3
    Columns::10
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 21027 29012
    Direction::180
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::FeudalManAtArms
    TroopNum::100
    TroopHonour::2
    Columns::10
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    //
    // Army description file
    //

    UnitStart::"knights"
    InitialLeaderName::"Roger Guiscard"
    IsGeneral::true
    Position:: 24465 7000
    //Direction::0
    Direction::0
    GeneralRank::1
    LeaderHonour::10 //?????
    UnitMon::1 //?????
    TroopType::FeudalKnights
    TroopNum::100
    TroopHonour::4
    Columns::9
    CurveRadius::0
    FormationType::FORMATION_WEDGE
    //MeleeMode::ENGAGE_AT_WILL
    //FatigueLevel::FRESH //?????
    HoldPosition::true //????
    UnitEnd::

    UnitStart::"spearmen1"
    InitialLeaderName::"Philippe de Blois"
    IsGeneral::true
    Position:: 19900 7000
    Direction::0
    GeneralRank::1
    LeaderHonour::10 //?????
    UnitMon::1 //?????
    TroopType::FeudalSergeants
    TroopNum::200
    TroopHonour::2
    Columns::30
    CurveRadius::0
    FormationType::FORMATION_CLOSE
    //MeleeMode::ENGAGE_AT_WILL
    //FatigueLevel::FRESH //?????
    HoldPosition::true //????
    UnitEnd::

    UnitStart::"spearmen2"
    InitialLeaderName::"Thibaut des Roches"
    IsGeneral::true
    Position:: 24092 7000
    Direction::0
    GeneralRank::1
    LeaderHonour::10 //?????
    UnitMon::1 //?????
    TroopType::Spearmen
    TroopNum::200
    TroopHonour::2
    Columns::30
    CurveRadius::0
    FormationType::FORMATION_CLOSE
    //MeleeMode::ENGAGE_AT_WILL
    //FatigueLevel::FRESH //?????
    HoldPosition::true //????
    UnitEnd::

    UnitStart::"archers1"
    InitialLeaderName::"Louis de Brienne"
    IsGeneral::true
    Position:: 24305 5000
    Direction::0
    GeneralRank::1
    LeaderHonour::10 //?????
    UnitMon::1 //?????
    TroopType::archers
    TroopNum::100
    TroopHonour::1
    Columns::20
    CurveRadius::0
    FormationType::FORMATION_CLOSE
    //MeleeMode::ENGAGE_AT_WILL
    //FatigueLevel::FRESH //?????
    HoldPosition::true //????
    UnitEnd::

    UnitStart::"archers2"
    InitialLeaderName::"Etienne de Bourbon"
    IsGeneral::true
    Position::21996 5000
    Direction::0
    GeneralRank::1
    LeaderHonour::10 //?????
    UnitMon::1 //?????
    TroopType::archers
    TroopNum::100
    TroopHonour::2
    Columns::20
    CurveRadius::0
    FormationType::FORMATION_CLOSE
    //MeleeMode::ENGAGE_AT_WILL
    //FatigueLevel::FRESH //?????
    HoldPosition::true //????
    UnitEnd::

    UnitStart::"enemy_infantry"

    InitialLeaderName::"Andronicus Provencani"
    IsGeneral::false
    Position:: 19900 5500
    Direction::0
    GeneralRank::1
    LeaderHonour::10 //?????
    UnitMon::1 //?????
    TroopType::Spearmen
    TroopNum::200
    TroopHonour::1
    Columns::20
    CurveRadius::0
    FormationType::FORMATION_CLOSE
    //MeleeMode::ENGAGE_AT_WILL
    //FatigueLevel::FRESH //?????
    HoldPosition::true //????
    UnitEnd::

    UnitStart::"enemy_infantry"

    InitialLeaderName::"Andronicus Provencani"
    IsGeneral::false
    Position:: 24092 5500
    Direction::0
    GeneralRank::1
    LeaderHonour::10 //?????
    UnitMon::1 //?????
    TroopType::Peasants
    TroopNum::200
    TroopHonour::3
    Columns::20
    CurveRadius::0
    FormationType::FORMATION_CLOSE
    //MeleeMode::ENGAGE_AT_WILL
    //FatigueLevel::FRESH //?????
    HoldPosition::true //????
    UnitEnd::

    UnitStart::"enemy_infantry"

    InitialLeaderName::"Andronicus Provencani"
    IsGeneral::false
    Position:: 24092 6250
    Direction::0
    GeneralRank::4
    LeaderHonour::10 //?????
    UnitMon::1 //?????
    TroopType::FeudalManAtArms
    TroopNum::200
    TroopHonour::2
    Columns::40
    CurveRadius::0
    FormationType::FORMATION_CLOSE
    //MeleeMode::ENGAGE_AT_WILL
    //FatigueLevel::FRESH //?????
    HoldPosition::true //????
    UnitEnd::

    UnitStart::"enemy_infantry"

    InitialLeaderName::"Andronicus Provencani"
    IsGeneral::false
    Position:: 19900 6250
    Direction::0
    GeneralRank::4
    LeaderHonour::10 //?????
    UnitMon::1 //?????
    TroopType::Peasants
    TroopNum::200
    TroopHonour::3
    Columns::40
    CurveRadius::0
    FormationType::FORMATION_CLOSE
    //MeleeMode::ENGAGE_AT_WILL
    //FatigueLevel::FRESH //?????
    HoldPosition::true //????
    UnitEnd::


    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 14591 5500
    Direction::0
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::Peasants
    TroopNum::200
    TroopHonour::3
    Columns::40
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 24465 5500
    Direction::0
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::Peasants
    TroopNum::200
    TroopHonour::3
    Columns::60
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 24465 5500
    Direction::0
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::Peasants
    TroopNum::200
    TroopHonour::3
    Columns::60
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 14591 5500
    Direction::0
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::Peasants
    TroopNum::200
    TroopHonour::3
    Columns::40
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    UnitStart::"spearmen1"
    InitialLeaderName::"Philippe de Blois"
    IsGeneral::true
    Position:: 19900 7000
    Direction::0
    GeneralRank::1
    LeaderHonour::10 //?????
    UnitMon::1 //?????
    TroopType::FeudalSergeants
    TroopNum::200
    TroopHonour::2
    Columns::30
    CurveRadius::0
    FormationType::FORMATION_CLOSE
    //MeleeMode::ENGAGE_AT_WILL
    //FatigueLevel::FRESH //?????
    HoldPosition::true //????
    UnitEnd::

    UnitStart::"Unit"
    InitialLeaderName::""
    IsGeneral::false
    Position:: 14591 5500
    Direction::0
    GeneralRank::1
    LeaderHonour::0
    UnitMon::1
    TroopType::Peasants
    TroopNum::200
    TroopHonour::3
    Columns::40
    CurveRadius::1
    FormationType::FORMATION_CLOSE
    MeleeMode::ENGAGE_AT_WILL
    FatigueLevel::FRESH
    HoldPosition::true
    GeneralIsDaimyo::false
    ArmourLevel::2
    WeaponLevel::2
    UnitEnd::

    InitialLeaderName::"Andronicus Provencani"
    IsGeneral::false
    Position:: 24092 5500
    Direction::0
    GeneralRank::1
    LeaderHonour::10 //?????
    UnitMon::1 //?????
    TroopType::Peasants
    TroopNum::200
    TroopHonour::3
    Columns::20
    CurveRadius::0
    FormationType::FORMATION_CLOSE
    //MeleeMode::ENGAGE_AT_WILL
    //FatigueLevel::FRESH //?????
    HoldPosition::true //????
    UnitEnd::

  2. #2
    warning- plot loss in progress Senior Member barocca's Avatar
    Join Date
    Dec 2000
    Location
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    Default

    they look fine from here,
    zip your files up and email them to
    barocca_x@hotmail.com
    and i'll test the files.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  3. #3
    Member Member AvramL's Avatar
    Join Date
    Jul 2002
    Location
    Calgary,AB,Canada
    Posts
    261

    Default

    Thanks, I'll send them

  4. #4
    warning- plot loss in progress Senior Member barocca's Avatar
    Join Date
    Dec 2000
    Location
    (*disclaimer* - reality may or may not exist, in some societies reality is a crime, punishable by life)
    Posts
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    Default

    Avram,
    the very last unit in the saladin.adf file is missing the unit start line!

    UnitStart::"Unit"

    (email sent as well)
    simply edit this line in at the beginning of the last unit!

    everyhting else wotrks fine
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  5. #5
    Member Member AvramL's Avatar
    Join Date
    Jul 2002
    Location
    Calgary,AB,Canada
    Posts
    261

    Default

    It Works!!!!
    I must have copied the unit text with the unit start missing and then pasted it. Goes to show how a simple little text line can be catastrophic when missing. Thanks a lot for your help

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