Missile units in RTW well have all men firing even though most of the men are out of range as long as the first ranks can shoot. Just try and deploy a unit in column formation and watch the magic.
I dont know if its different in RTW but fatigue in MTW is actually calculated for each soldier and the average is what you see in game, tired, exhausted etc.
Motion capture is nice but doesnt mean a whole unit acts like one soldier does. Keeping order was important as well as not getting fatigued too quickly. But even if we dont care about historical accuracy the fact is still that compared to STW/MTW running speed was increased with like 60% and with 4 more units is gives a lot less control for the player.
I dont see why a pikemen cant lift up his pike a bit to make up for the slope, design or just animations not thought through to handle all situations?
CBR
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