ok, based on some short conversations with tosa and barocca, i decided to start looking at the file structure of the mtw maps and the possibility of altering existing ones (before the full game comes out with editor) and with importing existing stw/we/mi maps into the demo for use. like i say, tosa and barocca have both had some success in this already.
so, last night, i opened up the jaffa map and decided to see if i could tweak a couple things. the long and the short of it is that i couldnt....so far. it's been a while since i played with this stuff, but i believe these maps are using a checksum count for integrity, so i might have to use some other tools before i can alter existing mtw maps. just not sure yet...was only a cursory look last night.
however, i started this post for anyone and everyone to post data concerning the maps themselves. if you've tried stw/we/mi maps in the demo, post your results here, good or bad. if you can read and alter the file structure, post what you've found here. some of this may well become moot once we have the full game and editor, but let's start now anyways.
and a note to CA, if you havent already included a converter for making stw/we/mi maps playable in mtw, could you possibly do so? seems a shame to simply toss away all those old maps.
K.
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The only absolute is that there are no absolutes.
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