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Thread: Serious problems in 1201

  1. #1
    Sports Freak Member dgfred's Avatar
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    Default Serious problems in 1201

    Well my HRE GA campaign has been going perfectly until now. I lead in pts by
    about 20 but things are getting very weedy . I have completed
    several successful Crusades to Palestine, Tripoli and Antioch and have kept
    the provinces under my control. But since the next big point count is in 1205
    the Byzantines have decided to drop the hammer on me .
    I had just smacked Poland off the map and wanted to solidify my borders
    some, so I hit Hungary too (which had been threatening all game). Well it
    seems they had an alliance with Byzantines (2nd place now) and they really
    wanted to help them out: They interupted my attack on Hungary's Croatia
    and defeated that, then INVADED Venice with 5 stacks of
    excellent troops. I had to reload a couple of times to see if
    I could prevent the attack on Venice somehow, but they will not let it be no
    matter how many troops I put there. I also canceled the attack on Croatia
    to see if that worked... but it didn't. Do yall have any ideas of what I could
    do? Should I let them take Venice for now and really them asap?
    I have one Crusade marker left in Brittany that I could use somehow and I
    have enough troops throughout the empire to have an 'epic' battle in or
    around Venice. I also have my next 'Friedrich' who is about 10 yrs old--
    I HAVE to get things straight for his rule since he is my namesake .
    Give me some good strategies .
    PB-PL Commander/CC2 Commander/MTW Commander

  2. #2
    Master of Puppets Member bretwalda's Avatar
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    Default Re: Serious problems in 1201

    Just kill 'em. You have a big empire you should be able to defeat them. Choose your terrain and kill them in a defensive battle, use raid and pillaging of their heartland (or hinterland ) and when you have the upper hand start attacking them. Remember defensive battles are easier than attacking. However the Byz are rarely archer heavy so you can try to wear them down in offensive battles as well...
    Anyway, just my 0,02 forints, post more details, screenies as well!
    This space is for sale. Anybody wanting to advertise little blue pills, pumping body parts or financial services that cost you a fortune may do it here for a small fee instead of packing my mailbox. Thank you.
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    Awright, here is the all_can_crusade_mod. This is v2.
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  3. #3
    Sports Freak Member dgfred's Avatar
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    Default Re: Serious problems in 1201

    Quote Originally Posted by bretwalda
    Just kill 'em. You have a big empire you should be able to defeat them. Choose your terrain and kill them in a defensive battle, use raid and pillaging of their heartland (or hinterland ) and when you have the upper hand start attacking them. Remember defensive battles are easier than attacking. However the Byz are rarely archer heavy so you can try to wear them down in offensive battles as well...
    Anyway, just my 0,02 forints, post more details, screenies as well!

    Thanks for the tip They sure got a bunch of troops .
    So much for my 'tidy' campaign .
    PB-PL Commander/CC2 Commander/MTW Commander

  4. #4
    Member Member Emerald Wolf's Avatar
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    Default Re: Serious problems in 1201

    2 things but both require money for immediate relief of the situation.
    1. Mercenaries are there for a reason. Like it says in the guide (thanks to froggbeag) Inns are there for when you need troops TODAY... maybe even yesterday.
    2. If you have some high valour emissaries start bribing the shit out of some generals of thiers. It's expensive, but I love watching the general they just sent to whack me turn around and shovel shit the other way.

    There is another way, though its a lopng shot. Pull back and absorb the attack and hope for loyalists to start popping up. At least that way you can set up a hard defensive perimeter and force them into a decisive battle. But BE CAREFULL!!!! Just remember caution keeps you and the better part of your men alive and still able to fight.
    "Emancipate yourselves from mental slavery,
    None but ourselves can free our minds."
    -Bob Marley
    Redemption Song


  5. #5
    Sports Freak Member dgfred's Avatar
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    Default Re: Serious problems in 1201

    I haven't thought about the mercenaries . Thanks. I've never used
    them before except for extra-cool available units .
    PB-PL Commander/CC2 Commander/MTW Commander

  6. #6
    Master of Puppets Member bretwalda's Avatar
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    Default Re: Serious problems in 1201

    There are times when you grab each and every available (yes, even that plain spearmen, as well!!!) to throw them against your enemies... They will at least slow them down, kill some and you don't care much about them...



    Quote Originally Posted by dgfred
    I haven't thought about the mercenaries . Thanks. I've never used
    them before except for extra-cool available units .
    This space is for sale. Anybody wanting to advertise little blue pills, pumping body parts or financial services that cost you a fortune may do it here for a small fee instead of packing my mailbox. Thank you.
    ----------------------------------
    Awright, here is the all_can_crusade_mod. This is v2.
    Magyarország

  7. #7
    Sports Freak Member dgfred's Avatar
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    Default Re: Serious problems in 1201

    @bretwalda- I used a variation of your strategy and results were
    great . I did attack the Byz in their homelands-putting pressure on them
    in Greece, Lesser Armenia and Nicea- surely took their minds off capturing
    Venice . I also used my large fleet to smack a few of their ships around
    Venice and now they can't reach it. I've held on to Palestine, Tripoli and
    Antioch even though I am being attacked from all sides by Turkey, Byzantines and Egypt while Sicily, Spain and Hungary are threatening my
    homelands. But so far, so good. It is 1208 now and I feel I am in a strong
    position after knocking Spain out of Codova, they are less threatening
    now . Thanks for your ideas!
    PB-PL Commander/CC2 Commander/MTW Commander

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