You can use Verci's tool to change movement speeds without creating new animations. Often, movement speed changes are done through terrain modifiers, which is why (I believe, I haven't tried it) you see the incongruous animation effect in RTR.
I like RTR movement rates as its near the good old STW/MTW and means more control in battles. I dont know how RTR did it but I can see that it wasnt the movement modifiers as things like grass and stone road is still 1.00
CBR
Verci's tool changes movement speed but not animation speed. So units end up "moonwalking", just like they do when using terrain modifiers.
I'm all for slower movement speeds tho. Makes the positioning of units much more important. The fact that units on one flank can't reinforce the units on the other flank in a few seconds time only adds to strategical gameplay. I haven't played RTR so I don't know how slow it is.
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From the numbers I saw heavy infantry has same run speed as MTW while cav was slightly faster. The faster infantry might be faster than the lights in MTW.. not sure.
Run speed in RTW is about 60% faster than MTW so reducing it back to MTW levels means a lot for control and my enjoyment of the battles.
CBR
I also like RTR6.0 speed as it is. I enjoy the battles a lot more than those in Vanilla RTW. RTR is a great mod BTW. Now i'm just waiting for EB open beta![]()
Where do I get Verci's tool?
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