My armies are mostly made of heavy inf, although I try to have 5 cav units in every battle. When playing as Eggs or Turks, I mostly rely on Saracen inf Ghulam cav.
My armies are mostly made of heavy inf, although I try to have 5 cav units in every battle. When playing as Eggs or Turks, I mostly rely on Saracen inf Ghulam cav.
I'm still finding my nich on the battle field. It's a pain in the balls to get the damn units to follow thier orders. Not really the units fault but more of a lack of quality grasp of the game controls. Not quite sure whjat does what yet.
I got the strategic part down like nothing. If I auto-calc I make the world my bitch. If I fight for myself, I'm boned like in a prison movie.
"Emancipate yourselves from mental slavery,
None but ourselves can free our minds."
-Bob Marley
Redemption Song
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4-10 slots: cavalry
2-5 slots: artillery
remaining slots: medium/heavy infantry
Well it depends, but commonly atleast 2 ranged units (often 4-6) and atleast 2 cav (often 4-6 there too) and the rest a mix of swords, spears and non-halb polearms (they are too slow for me).
Occationaly I go heavy on cav, and should probably do that more often as I'm quite good at it (lure with faint charges, hitting both flanks at the same time, etc).
I never use more than 4 horse archers as horse archers at the same time as I usually loose control of them after that and I'm too impatient with weaker horse-archers. Can I hit the back I'll do it, even if the enemy unit is almost at full strength. So I like heavy horse archers![]()
We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?
Project PYRRHO, Specimen 46, Vat 7
Activity Recorded M.Y. 2302.22467
TERMINATION OF SPECIMEN ADVISED
Muslims are being my favorite factions, especially the Egyptians. I like to have equal parts Saracens and Arab/Arab Heavy infantry, maybe some archers thrown in (not always cause I use the javelins of the Arabs) and I top it off with some Saharan cavalry which run at the speed of sound.
Cav archers, heavy cav, and men at arms, along with a few missile troops up front.
ichi![]()
Stay Calm, Be Alert, Think Clearly, Act Decisively
CoH
I think of troop combinations as a graph with many peaks and I use many peaks.
I first thought that using spearmen and cavalry was the best tactic and it still is for many situations. You can hold anything in position with spearmen, for a while, then flank them with cavalry.
I then became a cavalry addict, I'd usually bring infantry into a battle along with me, but get impatient and just swarm the enemy with cavalry, charging through cracks in their line and flanking everything and anything, even halberdiers. This also works and I occasionally use this tactic.
I then started to use an archer spearmen swordsman arrangement after I realised that decreasing casualties is the key to victory (to have a full army after the battle is wearing on means victory, have you ever wanted just one more unit of men at arms standing by, to help your 20 knights kill off the remaining 40 halbs?) and noticed that spearmen are practically only used for stopping cavalry and pretty much a waste of space, so I developped a stereotypical, archer infantry cavalry troop selection.
I then went back to using spearmen and cavalry, except to use the spearmen to draw troops of a hill and flank them william the conquerror style, except with the cavalry and infantry roles swapped.
I never really use 1 unit, they all have their strengths and weaknesses and I have to use more than 1. Though I guess cavalry are extremely useful in attack and men at arms in a forest are extremely good in defense.
Thats why I love Billmen so much that I only really play English. I just hate spearmen so much. Maybe because I don't know how to use them well even knowing that I read how from Frog.Originally Posted by Patron
Work, Girlfriend, Responsibilities, Reality, Kids, and MTW - all things in life make life worth living.
Edit October 17th, 2007
Work-Still hate it but I appreciate having it more now.
Girlfriend - ? - looks like I am helping Nga now. Miss sex though.
Responsibilities, Too many bills to too little money
Reality - (Censored)
Kids - My son is improving a little bit each day, still far behind but I may have more kids in the future.
MTW - Kingdoms installed but...Urggg, too soon.
----------------
Conclusion, Life is worth Living now.
I have a normal arrangement. Spears, Swordman, Archers and Cav. I have about 2 units of Spears to protect my archers then about 4-5 longbow units (I play the English A LOT too) then my Swordman (how ever many I want) then a general unit and 3-4 Cav. units. With the Cav. if its very hilly terrain I like to take one or two units the long way around the battle field so I can really pull a flank. Thats about it.
I firmly believe that you can win just about any campaign with an army composed of about 40% armored spearmen mixed with any other heavy infantry you happen to acquire, 40% mixed missile troops, and to round out the mix---10 to 20% medium cavalry that can use both swords and bows---like the Russian Boyers for example. Add a level 6 general or better and you can usually kick butt across the continent.
A little light cav is OK for attacking archers or chasing down routers, and of course a seige engine or two for castle assaults if you are inclined to bother with them.
I used to have what seemed be better than normal odds luck with a catapult taking out an attacking general when I first started playing, but this pretty much stopped happening after a patch or the expansion.
Cheers
Artillery adds dignity to what would otherwise be a vulgar brawl.
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