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  1. #1
    Member Member Atheist_Peace's Avatar
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    Exclamation Agents

    Is it possible to make new kinds of agents (spies, diplomats etc.) with other functions or is is the actual addition of new agents hardcoded? or if not, are there a lot of hardcoded issues you would run into trying to make agents with new functions?

    Im sorry if this is vague but i really cant go into detail at the moment.

    If someone who knows about this can answer relatively fast, i would appreciate it.
    Last edited by Atheist_Peace; 08-21-2005 at 00:38.

  2. #2

    Default Re: Agents

    As far as new functions go, I really can't see any way of doing this. To give them completely new functions would imply code changes or new additions.

    You can modify the individual stats of the units, but not create anything that didn't exist before.

    is is based on assumptions, because you don't really say very much about WHAT you want to add to the agents.

    If, for example, you wanted to add some sort of sabotage effect, then that could probably be done. If, however, you wanted to add the ability to kidnap a characters wfie and hold her for ransom.... well... I don't know.

    The further away you get from the basic functions of an Agent, the less likely it becomes that you will be able to achieve it.
    Careless Orc Costs Lives!

  3. #3
    Member Member Atheist_Peace's Avatar
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    Default Re: Agents

    Ah ok, that seems to be an avoidable problem at the moment.

    If i was to go about adding a new agent to the game, where do i define it? Ive added something to descr_model_strat and export_descr_buildings but i cant find where the actual agent is defined.

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