I chose three. I like games to be accurate to the historical period that they were in, but not if it sacrifieces gameplay. This is the main reason why I do not like realism mods. Sure they have fancy names that you can't pronounce without googleing it, but IMO they detract from the gameplay that got me into RTW in the first place. Yes, realism mods do have some features that make the game more entertaining and somewhat more realistic, but overall, they just take away from what made RTW so great. Minor tweaking is all you need. You don't need a total reconstruction of the game to achive favorable results. In fact, when you do completely remake the game you are more than likely taking away something that made the game such a fun and entertaining game. Maybe it's just me but I don't want my battles to last 2 and a half hours. The speed right now is fine. Sure maybe it is a bit faster than I would put it if I made the game, but it makes you think on your feet (if you don't pause) and keeps your adreniline pumping (again, if you don't pause).
I have said it before and I will say it again, Starcraft is the best game of all time because it is so balanced (along with other great features). Sure it is unlikely that super advanced aliens will have melee infantry as their first line infantry. Or that we will still be using machine guns when we have intergalactic empires. But all of that dosen't matter because the gameplay is so incredible. The diverse roster of units on all sides are still perfectly balanced. It's gameplay, not super-realism that makes a game into a great game.
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