Well, I don't know the exact size, but I'm afraid it will be big. We plan to include lots of stuff, so there's no way to make it too small, even with compression. Anyway, optional stuff -sounds, music, etc.- may be released separately, so you may add it later.Originally Posted by Crusader4thepeople
Factions will extend approximately over the areas they occupied around the start time. Since the number of factions is limited, it means that they cannot extend all over the map. But that not means the map is empty. Rebels -independents- will have much more entity, accuracy and importance than they have in vanilla. You won't get bored fighting against hordes of clonic grey people.from what ive seen the map looks emtier, as factions have lost lands. Is this the case?
Yes, you'll see them. Only for the factions that really used them in the era. Our handy guys are working in them.Do chariots still exist, cause from the new units i didnt see any?
There will be elephants, of course. Take on account that EB is still in the works. You have seen just a representation of the stuff in the mod, but there's still too much to do and see.And lastly why did you not put any elephants in?
Thank you very much. It's exactly the kind of support that encourages us to do our best. Many lads work hard so you won't be disappointed.But anyway you all need to be congratulated dudes, youve put so much effort and it looks friggin awesome, cant decide which faction sig to use.
10/10 from what ive seen.![]()
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