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  1. #3
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: factions & model texture paths

    As I said, only the red part was added so no changes were made to the former version of the working line (spaces and tabs included).

    This one has got me stumped.

    EDIT: Cracked it, though it is not fully understood as to why it works this way: When adding the faction specification you must make sure the actual graphic file (in the textures folder) ends in .tga or it will report it cannot find it. Illogically, it will read it fine when not ending in tga when the faction specification is not there. Strange.
    Last edited by Dol Guldur; 08-26-2005 at 00:38.
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