Results 1 to 4 of 4

Thread: How to edit climates

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #3
    Thread killer Member Rodion Romanovich's Avatar
    Join Date
    Mar 2005
    Location
    The dark side
    Posts
    5,383

    Default Re: How to edit climates

    Sure, here are some shots:

    BEFORE:


    AFTER EDITING VEGETATION:

    Note, trees have gone green.

    AFTER REMOVING LINE "WINTER" FOR 2 CLIMATES:

    Now also the ground becomes green.

    BUT SNOW REMAINS ON THE BATTLEMAP:


    This method for adding custom stuff like in the thread you linked to, can also work, but gameplay wise those things will still be trees, it seems. I think that if you call the .cas models as dense_tree rather than sparse_tree, you'll get impassable objects on the battlemap. Otherwise they'll work like trees that you can pass and hide in, gameplay wise.
    Last edited by Rodion Romanovich; 08-26-2005 at 13:51.
    Under construction...

    "In countries like Iran, Saudi Arabia and Norway, there is no separation of church and state." - HoreTore

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO