Results 1 to 30 of 45

Thread: IGN Saxon preview

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: IGN Saxon preview

    Looking at the videos now, looks interesting enough.
    Last edited by Grey_Fox; 08-27-2005 at 21:12.

  2. #2
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
    Join Date
    Mar 2004
    Location
    New Jersey, USA
    Posts
    7,907

    Default Re: IGN Saxon preview

    To me, it just looks very pathetic. Sea Raiders? On horses? Horses don't like being on boats.
    And Chosen Axemen... again. Can't they get it into their heads that barbarians do not just have such stupid units!

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  3. #3
    warning- plot loss in progress Senior Member barocca's Avatar
    Join Date
    Dec 2000
    Location
    (*disclaimer* - reality may or may not exist, in some societies reality is a crime, punishable by life)
    Posts
    5,341

    Default Re: IGN Saxon preview

    (saxon keels)
    Lightly equipped, .... Armed to the teeth...They are not heavily armoured or equipped
    eh?

    contradicting themselves repeatedly in one paragraph, that takes talent,
    or a lazy editor...

    B.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  4. #4
    warning- plot loss in progress Senior Member barocca's Avatar
    Join Date
    Dec 2000
    Location
    (*disclaimer* - reality may or may not exist, in some societies reality is a crime, punishable by life)
    Posts
    5,341

    Default Re: IGN Saxon preview

    and once again

    I AM NOT PAYING FOR STUFF THAT SHOULD BE FREE

    high quality version of the video's requirng me to part with hard earned cash to view are not a good way of promoting BI.

    B.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  5. #5
    Member Member TB666's Avatar
    Join Date
    Jul 2005
    Location
    Malmö, Sweden
    Posts
    1,519

    Default Sv: Re: IGN Saxon preview

    Quote Originally Posted by barocca
    and once again

    I AM NOT PAYING FOR STUFF THAT SHOULD BE FREE

    high quality version of the video's requirng me to part with hard earned cash to view are not a good way of promoting BI.

    B.
    The free videos have good quality so get those.

  6. #6
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
    Join Date
    May 2005
    Location
    Fortress of the Mountains
    Posts
    11,441

    Default Re: IGN Saxon preview

    What?!

    The Castrum?! At Saxons?! OMG. This is really annoying.
    Only the Romans had the Castrum!!!
    Ja mata, TosaInu. You will forever be remembered.

    Proud

    Been to:

    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  7. #7
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
    Join Date
    Mar 2004
    Location
    New Jersey, USA
    Posts
    7,907

    Default Re: IGN Saxon preview

    edyzmedieval, I know that all that matters is the moddability. It doesn't stop me from being irritated by this sort of thing, though.

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  8. #8

    Default Re: IGN Saxon preview

    Quote Originally Posted by barocca
    eh?

    contradicting themselves repeatedly in one paragraph, that takes talent,
    or a lazy editor...

    B.
    In all fairness, there is a difference between arms and armor.
    Drink water.

  9. #9
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
    Join Date
    May 2005
    Location
    Fortress of the Mountains
    Posts
    11,441

    Default Re: IGN Saxon preview

    Come on Steppe Merc.

    It doesn't matter the fantasy units, if the game is very moddable. It's easy to remove these fantasy units which are indeed very annoying, and also you can add new, historical units.

    EDIT: Barocca is 2 times right. Contradictory information doesn't suit very well to a preview of a highly expected game. Second, CA doesn't have a marketing view. We shouldn't pay for stuff that it's supposed to be free.
    Last edited by edyzmedieval; 08-27-2005 at 21:48.
    Ja mata, TosaInu. You will forever be remembered.

    Proud

    Been to:

    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  10. #10
    zombologist Senior Member doc_bean's Avatar
    Join Date
    Oct 2004
    Location
    Riding Shai-Hulud
    Posts
    5,346

    Default Re: IGN Saxon preview

    Quote Originally Posted by edyzmedieval
    It doesn't matter the fantasy units, if the game is very moddable. It's easy to remove these fantasy units which are indeed very annoying, and also you can add new, historical units.
    This is silly imho, mods should add something to the game, not be the reason a game is worth playing. They might as well box the engine and sell it.

    And I also refuse to pay for a patch. They admit they had to fix a lot of bugs for the expansion, the decent thing to do would be to release a patch for the people who won't buy the expansion. Maybe if that made Rome better I'd actually buy BI.
    Yes, Iraq is peaceful. Go to sleep now. - Adrian II

  11. #11

    Default Re: IGN Saxon preview

    Quote Originally Posted by doc_bean
    This is silly imho, mods should add something to the game, not be the reason a game is worth playing. They might as well box the engine and sell it.

    And I also refuse to pay for a patch. They admit they had to fix a lot of bugs for the expansion, the decent thing to do would be to release a patch for the people who won't buy the expansion. Maybe if that made Rome better I'd actually buy BI.
    Well, they are releasing a patch for people who don't want to buy BI.
    Although according to them "you should buy it because it rocks!"
    Read the latest FAQ at totalwar.com.

  12. #12

    Default Re: IGN Saxon preview

    [QUOTE=Steppe Merc]To me, it just looks very pathetic. Sea Raiders? On horses? Horses don't like being on boats.
    QUOTE]

    I agree the sea raiders are a bit weak. However, you've confused me with 'Horses don't like being on boats.' Because I'm sure you're aware that horses were transported on boats even though they didn't like it.
    "We live, we die and death not ends it"

  13. #13
    Legendary Member Taurus's Avatar
    Join Date
    Jun 2005
    Location
    Kwang Tung
    Posts
    1,985

    Default Re: IGN Saxon preview

    Just watched the two videos and they are both very cool, especially the effects on the second one. Very epic indeed.

  14. #14
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
    Join Date
    Mar 2004
    Location
    New Jersey, USA
    Posts
    7,907

    Default Re: IGN Saxon preview

    Quote Originally Posted by Casmin
    I agree the sea raiders are a bit weak. However, you've confused me with 'Horses don't like being on boats.' Because I'm sure you're aware that horses were transported on boats even though they didn't like it.
    Well, yes they were transported when they didn't like it. But horses need to be exercised a lot, and there often isn't a lot of room on boats. So a few could be transported, or more if on large boats. But they would have to be taken care of extremely well, otherwise, they'd be worthless in battle.
    But I don't think an entire unit of horses would fit on a raiding boat of the Saxons, which is the main reason I thought it was silly.

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  15. #15

    Default Re: IGN Saxon preview

    Quote Originally Posted by Steppe Merc
    Well, yes they were transported when they didn't like it. But horses need to be exercised a lot, and there often isn't a lot of room on boats. So a few could be transported, or more if on large boats. But they would have to be taken care of extremely well, otherwise, they'd be worthless in battle.
    But I don't think an entire unit of horses would fit on a raiding boat of the Saxons, which is the main reason I thought it was silly.
    Understood! Horses also need a period of time to rest after the sea journey. So for them to be some kind of amphibious cavalry wouldn't be too accurate.
    "We live, we die and death not ends it"

  16. #16
    Member Member TB666's Avatar
    Join Date
    Jul 2005
    Location
    Malmö, Sweden
    Posts
    1,519

    Default Sv: Re: IGN Saxon preview

    Quote Originally Posted by Steppe Merc
    Well, yes they were transported when they didn't like it. But horses need to be exercised a lot, and there often isn't a lot of room on boats. So a few could be transported, or more if on large boats. But they would have to be taken care of extremely well, otherwise, they'd be worthless in battle.
    But I don't think an entire unit of horses would fit on a raiding boat of the Saxons, which is the main reason I thought it was silly.
    Stop nit-picking please.
    Yes it is a bit unrealistic but don't forget that you have been able to do this on all the other TW-games. In VI you had raiders on horseback too.
    If you don't like it then role-play it, don't build any calvary when you embark on a sea journey.
    Gotta remember that TW is not suppose to be a simulator or a reenactment of history. It is a game(!!) where you change the course of history.

  17. #17
    Member Member Afro Thunder's Avatar
    Join Date
    Jun 2005
    Location
    1123, 6536, 5321
    Posts
    219

    Default Re: IGN Saxon preview

    You know how turns last for 6 months? Well, in that time, I'm sure the horses have plenty of time to rest after getting off the ships.
    Proud Strategos of the

  18. #18
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
    Join Date
    Mar 2004
    Location
    New Jersey, USA
    Posts
    7,907

    Default Re: Sv: Re: IGN Saxon preview

    Quote Originally Posted by TB666
    Stop nit-picking please.
    Yes it is a bit unrealistic but don't forget that you have been able to do this on all the other TW-games. In VI you had raiders on horseback too.
    If you don't like it then role-play it, don't build any calvary when you embark on a sea journey.
    Gotta remember that TW is not suppose to be a simulator or a reenactment of history. It is a game(!!) where you change the course of history.
    Why shouldn't I nitpick? I have every right to point out CA's mistakes and innaccuracies. If you want to play a game that is inaccurate, fine. Don't assume everyone else does.

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  19. #19
    Member Member TB666's Avatar
    Join Date
    Jul 2005
    Location
    Malmö, Sweden
    Posts
    1,519

    Default Sv: Re: Sv: Re: IGN Saxon preview

    Quote Originally Posted by Steppe Merc
    Why shouldn't I nitpick? I have every right to point out CA's mistakes and innaccuracies. If you want to play a game that is inaccurate, fine. Don't assume everyone else does.
    Yes you do but there is a limit before it gets extremely annoying.
    You are complaing about something that has been in all the TW-games and is something that will stay too for next games in the series.
    If you have problem with the name of the unit then change it, it takes like 2 minutes.
    Accept the fact that CA doesn't listen to you in this area and probably never will.The majority of the buyers have no problem with the game as it is, among them are history students like myself.
    If you don't like it, fine then don't play the game and move on to something else.

  20. #20
    Member Member Zenicetus's Avatar
    Join Date
    Jul 2005
    Location
    On a ship, in a storm
    Posts
    906

    Default Re: IGN Saxon preview

    Quote Originally Posted by Casmin
    Quote Originally Posted by Steppe Merc
    To me, it just looks very pathetic. Sea Raiders? On horses? Horses don't like being on boats.
    I agree the sea raiders are a bit weak. However, you've confused me with 'Horses don't like being on boats.' Because I'm sure you're aware that horses were transported on boats even though they didn't like it.
    Hey, they're "raiders", right? Once they land ashore, maybe they're stealing someone else's horses.
    Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant

  21. #21
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
    Join Date
    Apr 2003
    Location
    Fayetteville, AR
    Posts
    2,455

    Default Re: IGN Saxon preview

    If barbarians are almost all infantry, and

    horse archers have been fixed, and

    foot archers have not been changed to where they are more effective against Cantabrian circle, then:

    The Huns will rule this game.

    They'll subjegate all the barbarians, crush the Western Empire and ride from there.
    "In war, then, let your great object be victory, not lengthy campaigns."

  22. #22
    Member Member Sol Invictus's Avatar
    Join Date
    Nov 2002
    Location
    Kentucky
    Posts
    229

    Default Re: IGN Saxon preview

    We can only hope. The Huns should indeed be "The scourge of God" as they were known and they should definately be an absolute terror to all in their path, as they were historicly. The game would really be boring if the Goths could consistently smack down the Huns in the first few years of the game.

    I don't think that the Barbarians lack some good melee cavalry except for the Saxons and the Alemanni. The Franks and Goths are suppose to have some fairly good shock cavalry so they will at least be able to put up some fight against the Huns.
    Last edited by Sol Invictus; 08-29-2005 at 15:56.
    "The fruit of too much liberty is slavery", Cicero

  23. #23
    Senior Member Senior Member econ21's Avatar
    Join Date
    Oct 2002
    Posts
    9,651

    Default Re: IGN Saxon preview

    Quote Originally Posted by Doug-Thompson
    If barbarians are almost all infantry, and horse archers have been fixed, and foot archers have not been changed to where they are more effective against Cantabrian circle, then: The Huns will rule this game. They'll subjegate all the barbarians, crush the Western Empire and ride from there.
    Perhaps in the hands of the player. In the hands of the AI, the Huns may be like the Mongols in MTW - an initial challenge, but not a map subjugating (sp?) one. Remember, AI vs AI combat is done by referring to some aggregated combat factors in the auto-combat model. Details of the battlemap combat model like the virtual immunity of Cantabrian circle to foot archery[1] won't affect those outcomes.

    [1] which I agree should be fixed!

  24. #24
    Elephant Master Member Conqueror's Avatar
    Join Date
    Mar 2005
    Location
    In the Ruins of Europe
    Posts
    1,258

    Default Re: IGN Saxon preview

    It'll be interesting to see how effective the circle is vs crossbows. There's also the matter that all units seem to have much higher defense values in BI, so missile units will be able to inflict less casualties before running out of ammunition, unless they have been given larger quivers.

    RTW, 167 BC: Rome expels Greek philosophers after the Lex Fannia law is passed. This bans the effete and nasty Greek practice of 'philosophy' in favour of more manly, properly Roman pursuits that don't involve quite so much thinking.

  25. #25

    Default Re: IGN Saxon preview

    Quote Originally Posted by Doug-Thompson
    If barbarians are almost all infantry, and

    horse archers have been fixed, and

    foot archers have not been changed to where they are more effective against Cantabrian circle, then:

    The Huns will rule this game.

    They'll subjegate all the barbarians, crush the Western Empire and ride from there.
    HA are a nuisance, indeed and I for one was delighted to see them given their proper role....ie to release on the move. It was very easy in STW and MTW to cover the static HA with a unit or two of archers and I definitely do not want to go back to those days. I have just returned from a field archery shoot as it happens and an accurate shot at fifty metres, with a traditional bow ( I shoot a Hun bow ) is no easy task. If that target was moving at five to fifteen miles per hour it would prove nigh on impossible. The cantabrian circle is a great addition to HA tactics ( it looks spectacular too ) but HA alone are not going to win the battle. The Huns do not possess decent infantry and I would imagine their heavy cav will bettered by those of other factions. Up to this point I am not sure if they have archers and if this is the case, I can imagine them being easier to deal with than we think. Different tactics will be required and countering their infantry and cav while leaving some archer protection against the HA may be one option.
    Archers are disadvantaged by the cantabrian circle and so they should be. If it were not the case the Huns would be a push over, just like the sorry Golden Horde in MTW. It will be very interesting to see a serious threat loom on the horizon I feel........I CAN'T WAIT FOR BI !!!!

    ........Orda

  26. #26
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
    Join Date
    Apr 2003
    Location
    Fayetteville, AR
    Posts
    2,455

    Default Re: IGN Saxon preview

    I can't wait either. I'm just bracing myself for all the threads on "ARRRGH!! Horse Archers are WAY overpowered. This is terrible!" etc., etc.

    It isn't that much of a problem in R:TW because the really good HA faction, the Parthians, start from a really weak position and almost immediately have to fight the Egyptians.

    Simon Appleton certainly raises a good point about the AI, and the Conqueror also points out that BI infantry shouldn't be as lightly armored and shield-dependent as R:TW armies.

    Still, I expect BI horse archers to be like pre-1.2 patch HA, only you have to use cantabrian circle for any faction except Parthia. This would be a very good, accurate fix, IMHO. It will, however, make a lot of infantry players mad.

    We can't ignore, however, that this particular period is the beginning of a cavalry golden age.

    Orda, I wish I had a chance to shoot a bow once in a while. I may go to the world horseback archery competition in Iowa next year as a spectator, if it's still going.
    Last edited by Doug-Thompson; 08-29-2005 at 23:06.
    "In war, then, let your great object be victory, not lengthy campaigns."

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO