Yes..I am feeling a bit on the smug side! I have just found a way to make fully animated rolling wheels for my 'something different' robot mod!
It's a simple dodge which I can use on any skeleton to make a rolling wheel instead of a leg, and it looks SO sweet on the test model! I have got it working nicely in MAx and now need to build myself a new skeleton with animations to get it working in RTW.
It's a cheat..but might come in handy for those intent on making vehicles. Here's how it works:
Step one...make your wheel.
Step 2...align the hub of the wheel with the knee joint on a leg. Can be a 2 or 4 legged skeleton..it really doesn't matter.
Step 3... assign all the vertices in the wheel to the lower leg. Each wheel can go on the one leg, or you can have a pair on a common axle as long as the rotation point is aligned to the knee joint.
Now, all you do is rotate the knee joint through a few degrees each frame. Nothing to stop you going past the normal angle of a joints scope. Then just move the beast forward a small step each frame too, and you have a rolling object! This has opened up a whole realm of new possibilities for this mod if I can make the game engine play it nicely. Now...lets see if I can get it into game
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