Yeah, I can do both. Its mostly an historical interest for me so whether or not others help is of no consequence. There are already two of us here and we both have alot of modding experience. Just testing the waters. Some of the others already have Nap2 so it only leaves periods before or after in the modern era to be done. Skinning and modding are the easy part (just very, very, very tedious) its getting all the historical events and learning to make them work in the game that daunts me. Names, faces, places, campiagn map, etc. That's the real work. Modelling and skinning. One to two per day until its done, assuming eight to ten hours of serious work. It can be fun.
The project can be broken down into mini-mods themselves. For example, 1618-1648(The Thirty Years War), 1648-1710(Wars of the Early Enlightenment), 1710-1778,1776-1792(The Wars of Succession, The Revolutionary Wars). It doesn't all have to be done at once. A consummate knowledge of history helps a great deal.
If you have 234 spaces to work with what is wrong with making a world map. Most of the rest of the world is colonial at this time and territories are huge. Twelve turns per year. Or even a concept of one day, one turn. The interest here for me is time. Time invested is time well spent. But then I am a hobbyist whose waited a long time for this opportunity.
Slainte![]()
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