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Thread: How many weapons?!

  1. #1
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Question How many weapons?!

    How many weapons can a unit have?!
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    Spends his time on TWC Member Simetrical's Avatar
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    Default Re: How many weapons?!

    Two.
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    Frustrated would-be modder Member vastator's Avatar
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    Default Re: How many weapons?!

    Yep, two - if the unit has a missile weapon, that has to be the primary.

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    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: How many weapons?!

    Can I modify so it can have 3 or more?
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  5. #5
    Spends his time on TWC Member Simetrical's Avatar
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    Default Re: How many weapons?!

    No. That was rather the question, wasn't it?
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    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: How many weapons?!

    Yeah

    But, is it hardcoded?!
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    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  7. #7

    Default Re: How many weapons?!

    I´m wondering, can any unit have two weapons (provided the model has two) or is that restricted to some types of units, like ranged and cavalry? Phalanxes don´t really have two weapons, the spear they get automatically when the unit is given phalanx ability.

  8. #8

    Default Re: How many weapons?!

    The basic restrictions are hardcoded. There are only 2 sets of weapon stats allowed, and 2 defined weapon names. Phalanx is a hardcoded feature that ...er...does what it does!

    Don't let things limit you TOO much though... I have made a unit which uses TWO swords as it's primary weapon. It's purely cosmetic, but if you ramp up the attack stats a little, it does the same thing. All you need to do is attach a 'dummy' weapon to the other hand. You might end up tweaking the attack anims a bit...but you might not need to
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