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Thread: EB unit recruitment

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  1. #1

    Default Re: EB unit recruitment

    Is it going to take more than 1 turn to recruit a unit? I think EB should only do that with like the strongest units, everything else, especially Levies and Miltia should be 0 turns to recruit.
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  2. #2
    Member Member Dago's Avatar
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    Default Re: EB unit recruitment

    I disagree, every unit (also the elite) should recruit in 0 turns.

  3. #3
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: EB unit recruitment

    For the last time, there is no 0 turn recuitment in EB. We don't think the RTW engine is able of accuractly portraying the training and equiping of troops, but we do believe we can get closer using 1 and 2 turn build times rather than 0 turn.
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  4. #4
    graduated non-expert Member jerby's Avatar
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    Default Re: EB unit recruitment

    Quote Originally Posted by QwertyMIDX
    For the last time, there is no 0 turn recuitment in EB. We don't think the RTW engine is able of accuractly portraying the training and equiping of troops, but we do believe we can get closer using 1 and 2 turn build times rather than 0 turn.
    another thing is that teh AI cant handle it..and would drain all their city's..

    I'm also quite curious how faction-units are balanced against regional units.

    in RTR, every factions has about 8 units. and (in total) 40 "AOR" units to recruit. and also an insane number of mercs.
    i htink the AOR is nice, but the mercs are overshadowing it, sinc ethey're teh cheapest thing ever..
    Last edited by jerby; 08-30-2005 at 17:06.

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