Results 1 to 15 of 15

Thread: finding vertexes

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Insanity perhaps is inevitable Member shifty157's Avatar
    Join Date
    Jan 2005
    Posts
    1,145

    Default finding vertexes

    Im using 3dsmax 6.0. Is there a why to find a specific vertex without going through each and every one? Ive looked but i couldnt find anything.

    thanks.

  2. #2

    Default Re: finding vertexes

    What do you need to find it for? I presume there is either an issue with exporting a CAS file, or a problem with the animation. Both require a very different approach
    Careless Orc Costs Lives!

  3. #3
    Insanity perhaps is inevitable Member shifty157's Avatar
    Join Date
    Jan 2005
    Posts
    1,145

    Default Re: finding vertexes

    Yes its for exporting a .CAS file. A vertex is not attached to a bone. It tells me the vertex. I just cant find it.

  4. #4
    Only-Custom-Made-Avatar-User Member SirRethcir's Avatar
    Join Date
    Aug 2005
    Location
    Germany
    Posts
    132

    Default Re: finding vertexes

    -select Mesh -> Skin -> Envelope
    -open Weight Table

    Here you can find every single Vertex and you can easily attach it to a bone.

    My vertex question:
    https://forums.totalwar.org/vb/showt...381#post905381


    Kaiser of Blitz
    from Aemilius Paulus for EB Unit List Reloaded
    from soup_alex for EB Unit List Reloaded



  5. #5
    Senior Member Senior Member hoggy's Avatar
    Join Date
    Feb 2004
    Location
    Adel, Britannia
    Posts
    565

    Default Re: finding vertexes

    one tip is when you start weighting a mesh to select the torso first and weight all the vertices to that. Then go on to do the rest. At the end select torso again and all the vertices you missed will be highlighted (also then there's no way a vertex won't be associated with a bone)

  6. #6
    Insanity perhaps is inevitable Member shifty157's Avatar
    Join Date
    Jan 2005
    Posts
    1,145

    Default Re: finding vertexes

    Thanks guys that was a real help. However the .CAS exporter keeps complaining that the vertex is not weighted to a bone even though i have reweighted it to that bone and others several times.
    Last edited by shifty157; 08-31-2005 at 20:29.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO