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Thread: IGN Saxon preview

  1. #1

    Default IGN Saxon preview

    here's a preview of the Saxons' units and buildings
    http://pc.ign.com/articles/645/645915p1.html

  2. #2
    Old Town Road Senior Member Strike For The South's Avatar
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    Default Re: IGN Saxon preview

    Cool I will buy and it will be good
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  3. #3

    Default Re: IGN Saxon preview

    Anyone notice the new video? It's REALLY good, realistic and epic looking, and brutal.

  4. #4
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: IGN Saxon preview

    Heh... Until they talk aboutthe units they have just copy-pasted the faction description from the game. Look at the 187 screenshots.
    You may not care about war, but war cares about you!


  5. #5
    Member Member Sol Invictus's Avatar
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    Default Re: IGN Saxon preview

    Saxons should be fun to play. They sort of have Britain all to themselves and once that is conquered, then they have quite a strong base from which to launch further conquest.
    "The fruit of too much liberty is slavery", Cicero

  6. #6
    Bug Hunter Senior Member player1's Avatar
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    Default Re: IGN Saxon preview

    Interesting...
    5 barracks levels
    4 stables levels
    2 archery levels

    But only:
    4 infantry units (not including peasants)
    2 cavalry units (not including warlords)
    1 archery unit

    I guess some of the levels will give just simple +1exp to existing units.
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  7. #7
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: IGN Saxon preview

    Quote Originally Posted by dsyrow1
    Anyone notice the new video? It's REALLY good, realistic and epic looking, and brutal.
    The siege right?
    It is damned good. It has a very ominous intro where the barbs are marching into sight of the city, with all those torches in the distance.
    You may not care about war, but war cares about you!


  8. #8

    Default Re: IGN Saxon preview

    The siege video is fine, but the newest new video, the short one, is even better.

  9. #9

    Default Re: IGN Saxon preview

    Looking at the videos now, looks interesting enough.
    Last edited by Grey_Fox; 08-27-2005 at 21:12.

  10. #10
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: IGN Saxon preview

    To me, it just looks very pathetic. Sea Raiders? On horses? Horses don't like being on boats.
    And Chosen Axemen... again. Can't they get it into their heads that barbarians do not just have such stupid units!

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  11. #11
    warning- plot loss in progress Senior Member barocca's Avatar
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    Default Re: IGN Saxon preview

    (saxon keels)
    Lightly equipped, .... Armed to the teeth...They are not heavily armoured or equipped
    eh?

    contradicting themselves repeatedly in one paragraph, that takes talent,
    or a lazy editor...

    B.
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    will be next to go.

  12. #12
    warning- plot loss in progress Senior Member barocca's Avatar
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    Default Re: IGN Saxon preview

    and once again

    I AM NOT PAYING FOR STUFF THAT SHOULD BE FREE

    high quality version of the video's requirng me to part with hard earned cash to view are not a good way of promoting BI.

    B.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  13. #13
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: IGN Saxon preview

    Come on Steppe Merc.

    It doesn't matter the fantasy units, if the game is very moddable. It's easy to remove these fantasy units which are indeed very annoying, and also you can add new, historical units.

    EDIT: Barocca is 2 times right. Contradictory information doesn't suit very well to a preview of a highly expected game. Second, CA doesn't have a marketing view. We shouldn't pay for stuff that it's supposed to be free.
    Last edited by edyzmedieval; 08-27-2005 at 21:48.
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  14. #14
    Member Member TB666's Avatar
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    Default Sv: Re: IGN Saxon preview

    Quote Originally Posted by barocca
    and once again

    I AM NOT PAYING FOR STUFF THAT SHOULD BE FREE

    high quality version of the video's requirng me to part with hard earned cash to view are not a good way of promoting BI.

    B.
    The free videos have good quality so get those.

  15. #15
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: IGN Saxon preview

    What?!

    The Castrum?! At Saxons?! OMG. This is really annoying.
    Only the Romans had the Castrum!!!
    Ja mata, TosaInu. You will forever be remembered.

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  16. #16
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: IGN Saxon preview

    edyzmedieval, I know that all that matters is the moddability. It doesn't stop me from being irritated by this sort of thing, though.

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
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  17. #17
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: IGN Saxon preview

    Guess CA needs a historian like Stephen Turnbull and some TW players, like BKB and Steppe Merc.....
    Ja mata, TosaInu. You will forever be remembered.

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    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

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  18. #18
    Member Member Sol Invictus's Avatar
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    Default Re: IGN Saxon preview

    I must admit that when I saw Chosen Axemen, I was a bit disappointed. I just wish that name would disappear forever. Just call them Saxon Axemen and move on. So far though, I haven't seen any completely idiotic units that I would absolutely hate to play with. I figure the Dogs, Priests, Sarmatian Women, and Rocket Ballista will be the first to fall on the cutting room floor. I could even live with the Dogs and Priests, but the Raving Sarmatian Women and Rocket Ballista will have to go. I hope that modders can make the Rocket Ballista unable to fire on the move and move slower; then even they would be ok. A few months ago I was sure I wouldn't get BI, but now I almost certainly will. I will wait a few days or a week to read some feedback though.
    "The fruit of too much liberty is slavery", Cicero

  19. #19
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: IGN Saxon preview

    I'd take that IGN faction preview with a brick o' sea salt y'hargh. I remember the previews for the factions from RTW and there were some whoping big mistakes in most of them. The preview make no mention of siege weapons or war hounds either of which is very likely for the Saxons to have.
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  20. #20
    Mad Professor Senior Member Hurin_Rules's Avatar
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    Default Re: IGN Saxon preview

    Other than sea raiders, which seem rather weak, do the Saxons have any distinctive units?

    Seems a rather meager choice for them.
    "I love this fellow God. He's so deliciously evil." --Stuart Griffin

  21. #21

    Default Re: IGN Saxon preview

    Quote Originally Posted by edyzmedieval
    Guess CA needs a historian like Stephen Turnbull and some TW players, like BKB and Steppe Merc.....
    Well, they managed to ruin STW of historical accuracy even with the consultance of Stephen Turnbull so I doubt that would work.

  22. #22
    Member Member Sol Invictus's Avatar
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    Default Re: IGN Saxon preview

    Hurin, aren't Hearth troops unique to the Saxons? I think the Saxons will be fine as long as they confine themselves to Britain, but If they have to come up against some serious cavalry forces on the continent, it could get messy.
    "The fruit of too much liberty is slavery", Cicero

  23. #23
    Mad Professor Senior Member Hurin_Rules's Avatar
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    Default Re: IGN Saxon preview

    Quote Originally Posted by Sol Invictus
    Hurin, aren't Hearth troops unique to the Saxons? I think the Saxons will be fine as long as they confine themselves to Britain, but If they have to come up against some serious cavalry forces on the continent, it could get messy.
    Oh, right, hearth troops. Yeah, I guess they do have a few unique units then. I was just hoping that they might have Saxons weilding their distinctive knives (Seax, hence their name, Seaxons, Saxons).
    "I love this fellow God. He's so deliciously evil." --Stuart Griffin

  24. #24

    Default Re: IGN Saxon preview

    [QUOTE=Steppe Merc]To me, it just looks very pathetic. Sea Raiders? On horses? Horses don't like being on boats.
    QUOTE]

    I agree the sea raiders are a bit weak. However, you've confused me with 'Horses don't like being on boats.' Because I'm sure you're aware that horses were transported on boats even though they didn't like it.
    "We live, we die and death not ends it"

  25. #25
    Legendary Member Taurus's Avatar
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    Default Re: IGN Saxon preview

    Just watched the two videos and they are both very cool, especially the effects on the second one. Very epic indeed.

  26. #26
    zombologist Senior Member doc_bean's Avatar
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    Default Re: IGN Saxon preview

    Quote Originally Posted by edyzmedieval
    It doesn't matter the fantasy units, if the game is very moddable. It's easy to remove these fantasy units which are indeed very annoying, and also you can add new, historical units.
    This is silly imho, mods should add something to the game, not be the reason a game is worth playing. They might as well box the engine and sell it.

    And I also refuse to pay for a patch. They admit they had to fix a lot of bugs for the expansion, the decent thing to do would be to release a patch for the people who won't buy the expansion. Maybe if that made Rome better I'd actually buy BI.
    Yes, Iraq is peaceful. Go to sleep now. - Adrian II

  27. #27
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: IGN Saxon preview

    Quote Originally Posted by Casmin
    I agree the sea raiders are a bit weak. However, you've confused me with 'Horses don't like being on boats.' Because I'm sure you're aware that horses were transported on boats even though they didn't like it.
    Well, yes they were transported when they didn't like it. But horses need to be exercised a lot, and there often isn't a lot of room on boats. So a few could be transported, or more if on large boats. But they would have to be taken care of extremely well, otherwise, they'd be worthless in battle.
    But I don't think an entire unit of horses would fit on a raiding boat of the Saxons, which is the main reason I thought it was silly.

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
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  28. #28

    Default Re: IGN Saxon preview

    Quote Originally Posted by doc_bean
    This is silly imho, mods should add something to the game, not be the reason a game is worth playing. They might as well box the engine and sell it.

    And I also refuse to pay for a patch. They admit they had to fix a lot of bugs for the expansion, the decent thing to do would be to release a patch for the people who won't buy the expansion. Maybe if that made Rome better I'd actually buy BI.
    Well, they are releasing a patch for people who don't want to buy BI.
    Although according to them "you should buy it because it rocks!"
    Read the latest FAQ at totalwar.com.

  29. #29

    Default Re: IGN Saxon preview

    Quote Originally Posted by barocca
    eh?

    contradicting themselves repeatedly in one paragraph, that takes talent,
    or a lazy editor...

    B.
    In all fairness, there is a difference between arms and armor.
    Drink water.

  30. #30
    Member Member Zenicetus's Avatar
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    Default Re: IGN Saxon preview

    Quote Originally Posted by Casmin
    Quote Originally Posted by Steppe Merc
    To me, it just looks very pathetic. Sea Raiders? On horses? Horses don't like being on boats.
    I agree the sea raiders are a bit weak. However, you've confused me with 'Horses don't like being on boats.' Because I'm sure you're aware that horses were transported on boats even though they didn't like it.
    Hey, they're "raiders", right? Once they land ashore, maybe they're stealing someone else's horses.
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