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Thread: TFT 1.7 beta release

  1. #1

    Default TFT 1.75 Final release!

    Due to a few bugs with TFT 1.7 and the subsequent patch we have made a brand installer.
    This installer has some new buildings, brand new Traits, slight tweaking of the combat stats, and a refined set of victory conditions. Plus a few other things...

    Please note that this version is savegame compatible with 1.7

    Come and grab it here TFT 1.75


    So what's in this version? well many new units thanks to the RTR team, Atilla Reloaded, Ferres, Warsprite, Webbird & Riczu!

    Vastly improved scripting & enforced gameplay.

    Improved combat balancing.

    Here is a breakdown of some of the new features in TFT 1.7 beta

    1. Obviously the biggest change: You can now install TFT directly onto a vanilla version of RTW that has been patched to version 1.2. No additional downloads or mods are required.
    2. New in-game victory conditions that are unique to each faction. Your faction leader will have "traits" that indicate how to achieve Triumphs and Ultimate Victory.
    3. New skins - most notably for Romans, Gauls, Merc's and Parthia.
    4. Darthmod 6.6 is included. Thanks go to Darth for this!
    5. Sprites are included for all TFT specific textures.
    6. Fixed "Egyptian" temples/revolts in Gaul and Italy.
    7. Resolved issues surrounding implemenation of the Client Kingdoms Mod.
    8. Reduced the morale provided by some traits.
    9. Added in-game enforcement of some "House Rules" and tossed out the rest. However, we've also shortened the time in which you have to achieve victory. Expect a defeat message if you're not finished by the end of 27BC.
    10. Fixed the family trees. They may not be historically correct, but at least you can see the major players for your faction.
    11. Onager's have been removed from the game.
    12. New Unit cards
    13. Latinvoice mod (seperate install, but provided in the download)
    14. Some other surprises that you'll just have to find along the way.

    Please see the readme for more details.

    To install:
    Have a clean version of RTW 1.2
    Unzip TFT 1.75.rar
    Place the Install TFT 1.75.exe in the main RTW folder and run it.
    Optional install of the Latinvoice mod.
    -(To play Caesar) Place the Caesar.exe in the main RTW folder and run
    it.
    -(To play Crasuss) Place the Crasuss.exe in the main RTW folder and run
    it.
    -(To play Pompey) Place the Pompey.exe in the main RTW folder and run
    it.

    (It's just like installing 1.6 or 1.5)

    To activate the 4TPY:
    Click on a settlement you own
    The advisor pops up.
    Click ON her face.
    Click on the show me how icon.
    That's it.

    Please change your preferences.txt: FIRST TIME PLAY: FALSE to TRUE after installing TFT 1.75

    Please see the readme for more details.

    Some of the new units







    Last edited by Centurion Cato; 09-19-2005 at 20:30. Reason: Needed to...

    TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
    A collection of Post-Marian Reform mods for B.I
    Download The First Triumvirate v 1.75 for RTW

  2. #2
    Member Member Helgi's Avatar
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    Lightbulb Re: TFT 1.7 beta release

    Can't Wait to get home to load this up If it is as good as RTR 6.0 then I'll be a happy camper!
    Blackadder:"Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?"


    https://skender.be/supportdenmark/#CS

  3. #3
    Not affiliated with Red Dwarf. Member Ianofsmeg16's Avatar
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    Default Re: TFT 1.7 beta release

    can you play this with 6.0 or will you do that for TFT 2.0
    When I was a child
    I caught a fleeting glimpse
    Out of the corner of my eye.
    I turned to look but it was gone
    I cannot put my finger on it now
    The child is grown,
    The dream is gone.
    I have become comfortably numb...

    Proud Supporter of the Gahzette

  4. #4
    Member Member Stuie's Avatar
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    Default Re: TFT 1.7 beta release

    We are building strictly on vanilla RTW/BI going forward. This frees us up from worrying about what each version of RTR will introduce and control our own destiny.

    So always keep a copy of the vanilla data folder handy if you want to install both (or others, for that matter)...

  5. #5
    Member Member Helgi's Avatar
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    Cool Re: TFT 1.7 beta release

    -(To play Caesar) Place the Caesar.exe in the main RTW folder and run
    it.
    -(To play Crasuss) Place the Crasuss.exe in the main RTW folder and run
    it.
    -(To play Pompey) Place the Pompey.exe in the main RTW folder and run
    it.
    Playing Caesarian Faction, if you load the other 2 factions, will the game ctd?
    Good So Far

    [IMG]C:\Documents and Settings\Chris\My Documents\My Pictures\Helgi1
    Blackadder:"Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?"


    https://skender.be/supportdenmark/#CS

  6. #6
    Member Member Helgi's Avatar
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    Lightbulb Re: TFT 1.7 beta release

    Quote Originally Posted by Helgi
    -(To play Caesar) Place the Caesar.exe in the main RTW folder and run
    it.
    -(To play Crasuss) Place the Crasuss.exe in the main RTW folder and run
    it.
    -(To play Pompey) Place the Pompey.exe in the main RTW folder and run
    it.
    Playing Caesarian Faction, if you load the other 2 factions, will the game ctd?
    Good So Far

    [IMG]C:\Documents and Settings\Chris\My Documents\My Pictures\Helgi1\sarmatians
    No Bugs or CTD, then again I have not tried to load the other two factions. Runs Great
    [IMG]C:\Documents and Settings\Chris\My Documents\My Pictures\Helgi1\revdinner
    Blackadder:"Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?"


    https://skender.be/supportdenmark/#CS

  7. #7
    Member Member Stuie's Avatar
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    Default Re: TFT 1.7 beta release

    There's a patch available over at the RTR and TWC sites...

    http://forums.rometotalrealism.com//...=0&#entry85290
    http://www.twcenter.net/forums/showthread.php?t=31936

    The v1.71 patch is now available. Sorry for patching so soon after release, but the patch "should" be compatible with save games *unless* you have already achieved triumphs that were not triggered.

    Orbs descr_model_battle.txt fix is included.

    What's fixed:

    Missing Greek texture fixed.
    Sprites turned on the were inadvertently left off.
    Script errors corrected.
    Triumph Arch art files properly named.

  8. #8
    Member Member Helgi's Avatar
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    Default Re: TFT 1.7 beta release

    "The v1.71 patch is now available. Sorry for patching so soon after release, but the patch "should" be compatible with save games *unless* you have already achieved triumphs that were not triggered"(Stuie). Better a patch now then latter.
    Blackadder:"Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?"


    https://skender.be/supportdenmark/#CS

  9. #9
    Member Member Stuie's Avatar
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    Default Re: TFT 1.7 beta release

    Quote Originally Posted by Helgi
    Better a patch now then latter.
    Yeah, well, there's actually a v1.73 patch out already, and I'm working on v1.75 to address a few lingering issues.

    Fortunately, all of the issues being addressed so far will allow the v1.75 patch to be save-game compatible.

  10. #10

    Default Re: TFT 1.7 beta release

    First post updated

    TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
    A collection of Post-Marian Reform mods for B.I
    Download The First Triumvirate v 1.75 for RTW

  11. #11
    Member Member King Philip II's Avatar
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    Default Re: TFT 1.7 beta release

    Update 1:

    In v1.7.5 we have included a "Command Bonus" for all AI Generals to ensure that the Triumvirs face some competent adversaries. The bonus is applied to all non-Roman factions by default, so if you are planning to take on the Gallic Rebellion, please follow the steps below to disable this for the Gauls:

    1) Download the zip file below and extract the two files to the "Data" folder in your "Rome - Total War" directory
    2) Run "Remove AI Command Bonus from Gauls.exe" before starting the Gallic Rebellion in the Crassus campaign
    3) Run "Re-apply AI Command Bonus for Gauls.exe" before starting a new Triumvir campaign

    http://forums.rometotalrealism.org//...showtopic=6785

    The changes are save-game friendly so you can run them anytime during a campaign.

    ---------------------------------------------------------------------
    Update 2:

    Optional ancillary file without the Clodius-Milo stunt:

    http://forums.rometotalrealism.org//...showtopic=6785

    Just extract to your RTW Data folder and re-start campaign from turn 2
    --------------------------------------------------------------------------
    Last edited by King Philip II; 09-22-2005 at 13:21.

  12. #12
    Member Member King Philip II's Avatar
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    Default Promotions & Decorations add-on

    We have been working on an entirely new feature for the FRRE mods for some time now, and since it has already been developed we thought it might be an idea to make it available for TFT 1.7.5.

    The "Promotions" feature introduces "Ranks" for each general as well as specific career paths based on the social class of the family member. The purpose of this is to make the competency levels of you generals a very important factor to consider in your campaigns.

    The "Decorations" feature is just something else to do while waiting for BI to come out, however, it is a promotion requirements for promotion "through the ranks" so it should add a little flavour to your game.

    We are currently testing, making minor adjustments and balancing, so we expect to release it as an add-on to TFT 1.7.5 before the weekend.
    (note: the add-on is save-game compatible so no need to start a new campaign)

    The current scope of this feature is as follows:
    - 16 new ranks and 4 Social Classes
    - Tour-of-Duty "counter"
    - 39 new trait levels each with a unique historic description
    - 81 new triggers
    - additional levels for military education
    - various minor adjustments to traits & triggers to balance (32 as of today)



    The below presentation is intended as a "Quick-start" guide, but it also provides a quick overview of the new features and includes diagrams for Rank Structures, promotion requirements and a few selected screenies.

    http://forums.rometotalrealism.org//...=ST&f=9&t=8062

    regards,
    KPII
    Last edited by King Philip II; 09-23-2005 at 23:15.

  13. #13
    Member Member King Philip II's Avatar
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    Default Promotions & Decorations add-on

    Promotions & Decorations (ProDeco) v0.7 is now available as an add-on for TFT v1.7.5

    1) Extract the Zip file below to your "Rome - Total War" folder and follow the instructions in the README file.
    (note: the add-on is save-game compatible so no need to start a new campaign)

    2) Please refer to the "Quick-Start" guide located here: http://forums.rometotalrealism.org/...indpost&p=96154 for guiding notes on how to use this new feature (the presentation was a preview and will not be updated going forward)

    ProDeco_v07.zip:
    http://www.orbmod.co.uk/ProDeco_v07.zip

    Please note that while this add-on has been tested extensively, it has not passed through our rigid quality assurance process since we have re-directed our focus to the next FRRE release: "The First Man of Rome". This means that DaVinci and his "Band of Beta-Testing Brothers" are not to be held responsible for any issues in this release.

    Having said that, then I have tested the cr*p out of it, but since there are so many different combinations to cover there might be odd scenarios which we haven't anticipated/tested. The files are very easy to update during a campaign, so I'm sure we'll be able to fix any such issues with a short turn-around - just save your games regulary so we can do a roll-back.

    regards,
    KPII

  14. #14
    Mediæval Auctoriso Member Member TheSilverKnight's Avatar
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    Default Re: TFT 1.7 beta release

    Got a question. First of all, I downloaded this mod, and it runs beautifully, no crashes or anything! I'm very impressed! I'm playing the Caesarian campaign, and I'm wondering if I install the other two (Crassus and Pompey, I think), will the game CTD? I wonder this cos I may be curious to try out these factions
    "I'm like the Vikings -- I come here, I steal your women, your booze, your dough, and then I go back home." ~ Wiz
    "Play RTW and wait till 1,000 people die and look at them from above. Then tell me it was worth the oil." - Byzantine Prince

  15. #15
    Member Member King Philip II's Avatar
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    Default Re: TFT 1.7 beta release

    Quote Originally Posted by TheSilverKnight
    Got a question. First of all, I downloaded this mod, and it runs beautifully, no crashes or anything! I'm very impressed! I'm playing the Caesarian campaign, and I'm wondering if I install the other two (Crassus and Pompey, I think), will the game CTD? I wonder this cos I may be curious to try out these factions
    You can play different campaigns in parallel - just run the campaign installer before starting a new campaign or loading a save game.

  16. #16
    Member Member Ripipip's Avatar
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    Default Re: TFT 1.7 beta release

    I can not get it to work. When I try to start the game a little box appear wich says: Error loading mount database.
    whats the problem?

  17. #17
    Member Member Ripipip's Avatar
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    Default Re: TFT 1.7 beta release

    ok. can someone please tell me how I remove it so I can play the game again?

  18. #18
    United on Earth Member al'Callaendor's Avatar
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    Default Re : TFT 1.7 beta release

    very nice skins
    The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth,
    and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of
    Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet
    fall under the Shadow


    Twice and twice shall he be marked,
    Twice to live, and twice to die.
    Once the heron, to set his path.
    Twice the heron, to name him true.
    Once the dragon, for remembrance lost.
    Twice the dragon, for the price he must pay.

  19. #19
    Member Member Sauron the Great's Avatar
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    Default Re: TFT 1.7 beta release

    This mod is awesome, really good work. Just one quick question, how come onergers have been removed. This isn't a complaint or anything, just interested.
    'He who strikes the first blow, if he strikes it hard enough, may need to strike no more'.

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