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  1. #1
    Master of Puppets Member bretwalda's Avatar
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    Default Re: Region Discount ideas

    Allright, I give some ideas:
    Faris: Algeria
    Emissaries, Saracen Inf, FS: Greece (see Hoplite)
    Slav Infantry: Serbia
    Slav Javelinman: Croatia
    Antioch: Futuwaa
    Wallachia: Catapult
    Khazar: Steppe Heavy Cavalry
    etc...
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  2. #2
    Yesdachi swallowed by Jaguar! Member yesdachi's Avatar
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    Default Re: Region Discount ideas

    Quote Originally Posted by bretwalda
    Wallachia: Catapult
    it would be sweet to have a province that produced "expert" siege crews.
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  3. #3
    Die Frenchy! Member Joshwa's Avatar
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    Default Re: Region Discount ideas

    I reckon one of the German provinces should get a bonus for cannon crews, maybe Bavaria or Franconia

  4. #4
    Dismembered Member Marquis de Said's Avatar
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    Default Re: Region Discount ideas

    Here's some which I've modded into my own game:

    Hungary: Szekely (Hungarians have no bonuses)
    Novgorod: Woodsman moved from Lithuania (give those northern provinces some bonuses)
    Lithuania: Lithuanian Cavalry (the name says it all)
    Arabia: Bedouin Camel Warriors (that's where they came from)
    Ryazan: Steppe Cavalry (make the far-away province worth getting)
    Volga-Bulgaria: Steppe Heavy Cavalry (make the far-away province worth getting)
    Khazar: Alan Mercenary Cavalry (I just happen to love this unit)
    Kiev or Muscovy: Boyars (Gives Russians and Novgorod a boost)
    Chernigov or Smolensk: Druzhina Cavalry (same as above)
    Austria: Gothic Sergeants (conveniently close to both Germans and Italians)

    These are just my suggestions. Yours are quite good as well, Bretwalda.

    I might think of some more later. If you want historical relevance, then you can search the internet for the different units and try to find out where they originated and where their best troops came from.

    BTW, since you're Hungarian, do you know where Jobbagy and Szekely came from? What do the names mean, and do you know if they were specialised in any region?

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  5. #5

    Default Re: Region Discount ideas

    I've been browsing the history of military evolution in the middle ages, so I have some ideas to make teh mod more realistic.

    Normandy: Feudal Knights
    Poland: Feudal Knights
    Castille: Feudal Knights
    Burgundy: Feudal men at arms
    Saxony: Feudal men at arms
    Ile De France: Chivalric men at arms
    Wales: Archers (aswell as longbowmen)
    Papal states: Halberdiers, spies
    Tuscany: Militia sergeants, spies

    Pikemen can be produced in high era (aswell as late era)
    Switzerland: Feudal Seargants
    Tyrolia: Italian infantry and Feudal Seargants

    Italians and French get lancers.

    Some changes to your ideas.

    Hungary: Szekely (Hungarians have no bonuses)
    Finland: Woodsmen (Hardy peasants)
    Lithuania: Lithuanian Cavalry (the name says it all)
    Reduce lithuanian cavalry to equivalent castle requirements, armourer2 swordsmith2. Allow them to be produced in early era.
    Cyrencia: Bedouin Camel archers (that's where bedouins come from)
    Arabia: Bedouin camel warriors (for those anti-crusade jihads)
    Ryazan: steppe cavalry
    Volga-Bulgaria: horse archers
    Khazar: Alan Mercenary Cavalry and steppe heavy cavalry (Khazar was developped enough to support heavy cavalry of that calibre.)
    Moldavia: Boyars (Boyars originated in Moldavia and flexed their muscle in Russia, they are descendants of the Scythians, Magyars and Huns, like the Szekely in nearby Hungary. The fearsome horse archers sort of went west, became rich destroying the roman empire etc.., were beaten back to Hungary, the Hungarians became more gothic and catholic and those rich horse archers on the other side of the carpathian mountains decided to conquer their weaker steppe "homelands".)
    Austria: Gothic Sergeants
    Livonia: Druzhina Cavalry (Druzhina are a russian/viking cavalry. Maybe smolensk and carpathia can have horse archers or lithuanian cavalry.)

  6. #6
    Master of Puppets Member bretwalda's Avatar
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    Default Re: Region Discount ideas

    Guys, I love your suggestions, keep it coming! My view might be short-sighted because I mainly play Turks, Hungarians, little less Byz and Sicilians, Aragon, Spain, Almohads - but e.g. I never played Russians/Novgorod. I appreciate your different view of the map... :) I guess if you play a certain region mainly you "see" the map from that direction...

    Quote Originally Posted by Marquis de Said
    (...)

    BTW, since you're Hungarian, do you know where Jobbagy and Szekely came from? What do the names mean, and do you know if they were specialised in any region?

    Marquis
    Székely is an ethnic group living in the present day Rumania. They speak Hungarian but some of them prefer themselves to be distinguished as they are not Hungarians (Magyar) but Székely (also written as szekler) More info here

    Jobbágy simply means peasant - the type that cultivates the land of his master (ie local nobility) more accurately serf.

    So Székely - by name - should be specialized in Carpathia and Jobbágy in Hungary (the Great Plain of Hungary).

    A little grammar: the end of the both words are a double letter: 'gy' is like a soft g sound like 'fudge' while 'ly' sound like j as in 'yawn'. So maybe it is better to use plural like this: Székely-s and Jobbágy-s or Székelyek and Jobbágyok (the Hungarian plural).
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  7. #7
    Uber Soldat. Member Budwise's Avatar
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    Default Re: Region Discount ideas

    Quote Originally Posted by Joshwa
    I reckon one of the German provinces should get a bonus for cannon crews, maybe Bavaria or Franconia
    Don't quote me but I was studying the effects off cannon warfare and it turns out that the french all the way up to WWI had the best cannons. Too bad the Seige equipment is shown so badly here in this game.

    Not only should they make different kinds, you should get more cannons than one.
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  8. #8
    Dismembered Member Marquis de Said's Avatar
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    Default Re: Region Discount ideas

    Quote Originally Posted by Budwise
    Don't quote me
    I did

    Quote Originally Posted by Budwise
    Not only should they make different kinds, you should get more cannons than one.
    Getting more than one cannon per unit wouldn't leave much space or time for the attacker to maneuver. Already 2-3 catapults/demi-culverins on defence can cause so much damage to the attacker and, even worse, kill the general, before the fighting has even started. If you got 2-3 pieces of artillery per unit, the bombardment would be crippling.
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  9. #9
    Dismembered Member Marquis de Said's Avatar
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    Default Re: Region Discount ideas

    Thanks for the clarification on the Hungarian units, Bretwalda.

    Interesting thing with the pronunciation of the endings in szekely and jobbagy.

    The language of my native country Finland is related to Hungarian, but the two languages are so different. In Finnish writing, every letter corresponds to one phonetic sound, but I think the reason for that might be that Finnish grammar was set in the 19th century when there was better communication, more learned people who used better logic and very few old texts that would act as an 'illogical' model.
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  10. #10

    Default Re: Region Discount ideas

    I once killed 250 men with one organ gun. The first shot routed a unit of urban milita, I then sent a single man over to hold some feudal sergeants in position whilst they reloaded, 2 shot later and the sergeants were running.

  11. #11
    Flavius Claudius Julianus Member NodachiSam's Avatar
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    Default Re: Region Discount ideas

    Quote Originally Posted by Marquis de Said
    In Finnish writing, every letter corresponds to one phonetic sound, but I think the reason for that might be that Finnish grammar was set in the 19th century when there was better communication, more learned people who used better logic and very few old texts that would act as an 'illogical' model.

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