I´m wondering, if I unpack the skeleton and animation packs, I get quite a bunch of folders with single skeletons and anims, for the different unit types (sordsmen, archers etc). Now, every certain movement is one animation file, right? Knowing this, it should possible to make a new animation "package" by using those single animation, for example an axeman anim using only the slashing animations of a swordsman (for the time being, axefighters use the fs_swordsman animation, resulting in stabs with their axe points - rather ridiculous, dito the Cataphracts stb with their maces) without having to do anything in 3ds Max.