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  1. #1

    Default Re: Naval combat

    Quote Originally Posted by Kraxis
    Oh, so there will be no Jutland?
    No Jutland. And, as far as I can tell Fighting Steel only has WWII ships. So, eventhough Thunder at Sea can handle battles from 1890 to 1946, I don't see how Fighting Steel can handle it. The plan was to put ships going all the way back to ironclads into Fighting Steel, but I think it turned into too much work to accomplish. I'll try to find out more about this.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  2. #2
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Naval combat

    Thanks... A Jutland would be some experience. Though I expect I would sail the High Sea Fleet to its glorious doom.
    You may not care about war, but war cares about you!


  3. #3
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Naval combat

    I can just imagine it... Me sitting furiously trying to get some semblance of order out of my jumbled mess of a fleet while reports keep flying in about ships in dire straits, overwhelming me, while a continuing roar of guns makes the background a prelude to hell.

    ARRRRGHHH!!!! Scheer give me back my dreadnoughts!!!!
    You may not care about war, but war cares about you!


  4. #4
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Naval combat

    Quote Originally Posted by Gelatinous Cube
    Just imagine when the battle goes on into the night, as it did historically.

    No way!!! I would simply have managed to destroy my fleet by nightfall.

    But yes, a linebattle at night would be most impressive. I can only imagine how true Scheer's words "the entire horizon seemed aflame" would be.
    You may not care about war, but war cares about you!


  5. #5
    Clan Takiyama Senior Member CBR's Avatar
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    Default Re: Naval combat

    Yuuki and I tried Fighting Steel MP last night and apart from me having problems joining his games while he could join my games it worked fine...well Yuuki did have a crash at the end of the battle. But it was fun and interesting enough for us to try it again.


    CBR

  6. #6

    Default Re: Naval combat

    CBR and I played another Fighting Steel historical scenario Saturday. It was a night battle where several US cruisers and destroyers intercepted a bunch of IJN destroyers delivering supplies. We ended up with nearly the historical result except I lost two more cruisers than were lost historically because I thought the IJN destroyers had used all of their torpedoes late in the battle. The battle took about 1 1/2 hours. We did have a problem near the end of the battle where three of CBR's destroyers teleported to another part of the map. This is a bug that can occur once in a while despite efforts to find and fix it.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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