Strangely, anyone who ever played Tropico will notice a striking similarity between the two games. The way the focus is on people (I, personally, hate it. That sounds good in papers, but Thebes is a city of tens of thousands and not a few hundred, which the game forces it to be); the way you can't directly intervene in many parts; the way farming is done; the way how your city will be crowded with ugly, un-upgradable shacks. Brrr...

I want more of the same, but upgraded. Emperor includes many new enhancement from its old predecessors. They could've go on this route and made better games, slowly incorporating the concept of people (and how they walked to the markets and not the other way around) rather than changing the game's focus radically.

It also lacks the old grandeur of Pharoah. Remember the REAL pyramids and shining cities decorating the deserts of Egypt?

How the world map, trade, and other such things are managed is a BIG step back from Emperor.