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  1. #1
    Don't worry, I don't exist Member King of Atlantis's Avatar
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    Default Rome Total Realism: Update Thread

    ROME TOTAL REALISM

    Okay well im sure most off you already know of this mod, but it seems there is a need to keep you guys posted. I am to say the Org P.R man for RTR, and have had permision to make this thread...

    The site- http://www.rometotalrealism.org/, check the downloads section, and please vist our forums.

    INTRO:

    For those that dont know RTR is a mod that aims to be first and formost a mod that aims to be historical as possible. Obviously there are hardcoded limits, but Realism factor has been greatly enhanced from Vanilla. This is currently the most succesful mod for RTR, and continues to grow and strengthen.. Recently there has been a leadership change along with many new members and we hope this will only greatly enhance the mod.

    Our site can be found at here-http://rometotalrealism.com/

    You will find this Site very informative and a link to our forum can be found there...


    History

    This mod was originally created by Gauis Julius and Zappa, and was the first major mod made. It started out rather small, but grew up with each new version. Eventually the team grew and new leadership was formed.

    Current Version

    The newest release is version 6.0, wich adds a new map, complete unit overhaul, and many new features. The work put into this was tremendous.

    Comming very soon, will be version 6.1 wich will be a huge improvment on the already great 6.0..

    EDIT: 6.1 has been released! Check it out here...http://forums.rometotalrealism.org//...showtopic=8068


    Please feel free to ask any questions on RTR and I will attempt to answer them the best I can..

    -King of Atlantis( Kscott)
    Last edited by King of Atlantis; 09-22-2005 at 00:26.

  2. #2
    Don't worry, I don't exist Member King of Atlantis's Avatar
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    Default Re: Rome Total Realism: Official Update Thread



    A taste of whats to come in 6.1...

  3. #3

    Default Re: Rome Total Realism: Official Update Thread

    Heh...I can taste the EB influence from here.

    Will the next patch remove control of the non-Gallic Celtic holdings which the "Gauls" faction currently controls?

  4. #4
    Member Member Atheist_Peace's Avatar
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    Default Re: Rome Total Realism: Official Update Thread

    Yes, thankfully it will.

  5. #5
    Don't worry, I don't exist Member King of Atlantis's Avatar
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    Default Re: Rome Total Realism: Official Update Thread

    yes, 6.1 will restrict Gaul, to well Gaul...

  6. #6

    Default Re: Rome Total Realism: Official Update Thread

    What about the Greek Cities?

    Seeing as how only 17 factions are in use, is there any chance that we might see another emerge anytime soon, say, a faction for the Britons? Tylis would also be cool, but it was destroyed two years before the start of the mod.

  7. #7
    Don't worry, I don't exist Member King of Atlantis's Avatar
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    Default Re: Rome Total Realism: Official Update Thread

    no new factions for 6.1, but there will be some for 7.0. Those for one havent completely been decidedon, and im not even sure if im allowed to say anything about them, but you wont be seing a return of Britian, they simply werent historicaly powerful....

    The three factions not used are two roman families and the senate...

    The senate is unusable, and the roman factions cant be used for anything other than romans, though you can probably expect some culture changes, however it would take a lot to add in a barb faction...


    as for the greeks...
    They havent been chaned for 6.1, but you must remember, a 'greek' faction is kinda ahitorical in the first place, but is needed to represent the power of the greeks....

    I can tell you that certain aspects of the greek faction will change in 7.0, but thats all I will say...
    Last edited by King of Atlantis; 09-05-2005 at 08:39.

  8. #8
    Isänmaantoivo Member Kääpäkorven Konsuli's Avatar
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    Default Re: Rome Total Realism: Official Update Thread

    Quote Originally Posted by King of Atlantis


    A taste of whats to come in 6.1...
    Wow, looks like RTR doesn't hate "Barbarians" any more . Good job, maybe someday you can even compete whit EB.
    Do you have any idea when 6.1 might be released?
    Edit: Very soon? You don't give release dates any more?
    anyway, good luck!
    Last edited by Kääpäkorven Konsuli; 09-06-2005 at 09:00.
    Bliss is ignorance

  9. #9
    Don't worry, I don't exist Member King of Atlantis's Avatar
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    Default Re: Rome Total Realism: Official Update Thread

    Well the focus of 7.0 and partially of 6.1 is the barbarians...

    And yes im very happy about this too


    The release for 6.1 is comming soon, but I cant tell you how soon that will be, but yes close.....

  10. #10

    Default Re: Rome Total Realism: Official Update Thread

    Will the British Isles still have a ridiculous amount of troops kicking around for no good reason?

  11. #11
    Don't worry, I don't exist Member King of Atlantis's Avatar
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    Default Re: Rome Total Realism: Official Update Thread

    Well, the British Isles will still be represented as Strong rebels, which is exactly what they were, and certainly is the bes way to depict them..

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