This is the problem:
render:
Ingame:
Textures are messed up.
Same happens in every model.


Look at the skirt. Textures changes.
Why is this happening!!??

In schematic view in max, do i have to link the body object to something? (like that primary weapon is linked to right hand bone, etc.)

Do i have to collapse skin modifier at end? (i havent collapsed this) Or unwrap modifier(i have collapsed this)