Ok, now i did this: I had unwrapped model allready, then collapsed unwrap modifier. Then i selected all polygons separately and detached them as element(as hoggy sayd). Element couldnt be attached again(so i thought that its still part of model, but has own vertices)so i added skin modifier. Then i went to schematic view and connected primary weapon to right hand bone and shield to left hand bone and armours to torso.
Now when i try to export it this comes:
This is my schematic view:(it should be fine...or?)
Doesnt that primary weapon have hand bone as its parent..?
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