This is something that I've been thinking about for a while now.
In EB, for heavy infantry, how much faster is the running animation than the walking one? Light Infantry? Cavalry?
I'm looking for a ratio really.
Are the charge animations going to be faster than the running ones? What percentage faster?
What I mean is, you'll notice that the cavalry gets a bit of extra speed right before it hits a unit. This may be the case too with infantry, I just haven't noticed it yet.
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