Well, another 'impossible' goal, I'm trying to achieve.
The spider animation are based on the horse skeleton.
I've done idle and walking animation, so far.
spider1.wmv (3,5MB)
Of course it's just a skin for testing purpose:
So, what do you think?
Well, another 'impossible' goal, I'm trying to achieve.
The spider animation are based on the horse skeleton.
I've done idle and walking animation, so far.
spider1.wmv (3,5MB)
Of course it's just a skin for testing purpose:
So, what do you think?
Kaiser of Blitz
from Aemilius Paulus for EB Unit List Reloaded
from soup_alex for EB Unit List Reloaded
Lots of tricks like this are possible when you start thinking along slightly ;curved' paths![]()
Provided you keep the animations limited to very restricted directions, there is no limit to the number of legs....I quite fancy a millipede type of design for one of my walking droids :D You just move them in groups, and take great care over what mesh attaches to what bones.
Perhaps the time is right now for a PROPER mythology mod.
Careless Orc Costs Lives!
Impressive. Awesome work.
Far out.
Edit: I just realised what I posted- I have just crossed the boundary into full hippiedom. Wow. Someone pass the mescalin.
Last edited by Reverend Joe; 09-09-2005 at 02:43.
Very cool! I like!
I am for a Myth mod...lol
Yeah, why not.Originally Posted by Frans Ubberdork
With all those weird and challenging Units.
Spider-like
also interesting
Worm / Snake-like
Winged
and many more...
(all pictures from Age of Wonders 2)
Kaiser of Blitz
from Aemilius Paulus for EB Unit List Reloaded
from soup_alex for EB Unit List Reloaded
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