Results 1 to 22 of 22

Thread: BI Testing Topic Checklist

  1. #1
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
    Join Date
    Apr 2003
    Location
    Fayetteville, AR
    Posts
    2,455

    Default BI Testing Topic Checklist

    The Barbarians are loose.

    =====================

    BI issues answered ... Got it — First along this line goes to Kraxis. Horse archers are fixed. Cavalry charges are toned down. Generals apparently aren't suicidal any more. Titles and gifts ala M:TW are available to improve loyalty. Roman civil wars appear rampant. Much more. Good thread.
    Last edited by Doug-Thompson; 09-27-2005 at 14:27. Reason: Added link
    "In war, then, let your great object be victory, not lengthy campaigns."

  2. #2
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
    Join Date
    Apr 2003
    Location
    Fayetteville, AR
    Posts
    2,455

    Default Re: BI Testing Topic Checklist

    (sound of crickets chirping)
    "In war, then, let your great object be victory, not lengthy campaigns."

  3. #3
    Dux Nova Scotia Member lars573's Avatar
    Join Date
    Apr 2004
    Location
    Halifax NewScotland Canada
    Posts
    4,114

    Default Re: BI Testing Topic Checklist

    I'll see what I can do. But considering the speed in reaching a conclusion your recomending it may not be easy to have accurate information.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

  4. #4
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
    Join Date
    Apr 2003
    Location
    Fayetteville, AR
    Posts
    2,455

    Default Re: BI Testing Topic Checklist

    Yeah, I figured it sounded too bossy after not getting any replies. I'll edit the thing.

    (Sound of mace-armed cataphract approaching)

    WHACK!

    There. That should do it.
    Last edited by Doug-Thompson; 09-13-2005 at 16:06.
    "In war, then, let your great object be victory, not lengthy campaigns."

  5. #5

    Default Re: BI Testing Topic Checklist

    LOL
    I'll look for anything blatantly untoward, though I expect a lot of people to discover things very quickly. You Americans will have a few days to check things before we do

    ....Orda

  6. #6
    Crepitans Ventus Antiquus Member MulusMariae's Avatar
    Join Date
    Aug 2004
    Location
    Annapolis MD USA
    Posts
    19

    Default Re: BI Testing Topic Checklist

    How about "Bugged Retinue/Ancillaries"???

    Check out http://www.gamespot.com/pc/strategy/...2.html?page=27

    I'm baffled...even before the release. Is there any rationale/reason why adding a "shieldbearer" to a general reduces morale for all troops on the battlefield???

  7. #7
    Swarthylicious Member Spino's Avatar
    Join Date
    Sep 2002
    Location
    Brooklyn, New York
    Posts
    2,604

    Default Re: BI Testing Topic Checklist

    I'm going to test whether BI is actually worth dropping any coin on.

    My checklist...

    1) Refrain from becoming an early adopter and dropping $35+ on the expansion pack.

    2) Troll Colosseum forum and weed out the typical Org newbie posts like "Omfg BI totally pwns!" from those that actually give worthwhile information as to the expansion's content, features and improvements.

    3) Wait even longer until Org veterans have had time to give BI a proper examination and post their findings on the Colosseum.

    4) Once the results of 2) and 3) are in debate whether it is worth it to wait even longer until major mods like Rome Total Realism have had time to migrate over to BI.
    "Why spoil the beauty of the thing with legality?" - Theodore Roosevelt

    Idealism is masturbation, but unlike real masturbation idealism actually makes one blind. - Fragony

    Though Adrian did a brilliant job of defending the great man that is Hugo Chavez, I decided to post this anyway.. - JAG (who else?)

  8. #8

    Default Re: BI Testing Topic Checklist

    I plan on waiting for the promised patch 1.3 for vanilla, then repeating the test procedure outlined in the LM for the save/load bug. Only if I'm satisfied with the results of that test will I pay for BI proper. Depending on the timing of patch release vs. expansion release, I may not be much help. The other issues I can live with, especially as modders figure out workarounds, but if I can't reliably save the game nothing else matters.
    "Let us wrestle with the ineffable and see if we may not, in fact, eff it after all." -Dirk Gently, character of the late great Douglas Adams.

  9. #9
    Whimsysmith & Designy Bloke CA Captain Fishpants's Avatar
    Join Date
    Sep 2002
    Location
    Beyond the galactic boundary...
    Posts
    453

    CA Re: BI Testing Topic Checklist

    Quote Originally Posted by MulusMariae
    How about "Bugged Retinue/Ancillaries"???

    Check out http://www.gamespot.com/pc/strategy/...2.html?page=27

    I'm baffled...even before the release. Is there any rationale/reason why adding a "shieldbearer" to a general reduces morale for all troops on the battlefield???
    Let me cure your bafflement, and refute your cry of "bug! bug!" simply and easily. Firstly, I'm pretty sure that the shieldbearer is one of the retainers that survived from the original game.

    The logic of a shieldbearer is that the general is harder to kill, but his troops regard him (quietly, among themselves, when talking about the boss around the ancient equivalent of a water cooler) as hiding behind others rather than taking his chances like a real man. Hence the small morale impact. The +2 hitpoints for a general is very useful, though.

    Quite straightforward really.

    You'll find that a lot of retainers have mixed effects: a good bonus for something, and a lesser penalty in another area. I, along with others on the design team, like a bit of ambiguity rather than an absolute view of the universe.

    I have the suspicion that you're going to be further baffled by some of the new retainers in BI. One or two have an 'interesting' mix of effects!
    Gentlemen should exercise caution and wear stout-sided boots when using the Fintry-Kyle Escape Apparatus. Ladies, children, servants and those of a nervous disposition should be strongly encouraged to seek other means of hurried egress.

    The formal bit: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  10. #10
    Dux Nova Scotia Member lars573's Avatar
    Join Date
    Apr 2004
    Location
    Halifax NewScotland Canada
    Posts
    4,114

    Default Re: BI Testing Topic Checklist

    You mean more than 2 or 3. Crap that will crazy. One thing I've always wondered is why sometimes you can't move a retinue away from a guy.
    Last edited by lars573; 09-15-2005 at 15:08.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

  11. #11

    Default Re: BI Testing Topic Checklist

    Quote Originally Posted by Captain Fishpants
    The logic of a shieldbearer is that the general is harder to kill, but his troops regard him (quietly, among themselves, when talking about the boss around the ancient equivalent of a water cooler) as hiding behind others rather than taking his chances like a real man. Hence the small morale impact. The +2 hitpoints for a general is very useful, though.

    Quite straightforward really.
    I think that logic is faulty. The army doesn't want to loose it's leader, so protecting him should improve morale. Alexander the Great had a shield bearer, and I've never see the idea expressed that this lowered his army's morale.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  12. #12

    Default Re: BI Testing Topic Checklist

    Didn't he also lead by example, often putting himself in danger? Perhaps in this case there would be a trade off between traits like 'Heroic Leader' to cancel any loss of morale brought about by the shield bearer. I can understand the spread of a certain amount of dissent if a leader protects himself too much while at the same time expecting or demanding bravery from the common soldier

    .......Orda

  13. #13
    Alienated Senior Member Member Red Harvest's Avatar
    Join Date
    Jan 2003
    Location
    Searching for the ORG's lost honor
    Posts
    4,657

    Default Re: BI Testing Topic Checklist

    Quote Originally Posted by Spino
    I'm going to test whether BI is actually worth dropping any coin on.

    My checklist...

    1) Refrain from becoming an early adopter and dropping $35+ on the expansion pack.

    2) Troll Colosseum forum and weed out the typical Org newbie posts like "Omfg BI totally pwns!" from those that actually give worthwhile information as to the expansion's content, features and improvements.

    3) Wait even longer until Org veterans have had time to give BI a proper examination and post their findings on the Colosseum.

    4) Once the results of 2) and 3) are in debate whether it is worth it to wait even longer until major mods like Rome Total Realism have had time to migrate over to BI.
    Very similar to my checklist. I did my "beta" testing with RTW.
    Rome Total War, it's not a game, it's a do-it-yourself project.

  14. #14
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
    Join Date
    Apr 2003
    Location
    Fayetteville, AR
    Posts
    2,455

    Default Re: BI Testing Topic Checklist

    My hope is to collect the threads that would qualify for #2 in Spino's list in one location.
    "In war, then, let your great object be victory, not lengthy campaigns."

  15. #15
    Crepitans Ventus Antiquus Member MulusMariae's Avatar
    Join Date
    Aug 2004
    Location
    Annapolis MD USA
    Posts
    19

    Default Re: BI Testing Topic Checklist

    to Captain Fishpants:
    Thanks for that detailed reply! I hadn't noticed this mix of effects in the original game for that retainer. I would NEVER have figured out your rationale
    without your elucidation.
    I do understand what you said, but it still seems a bit odd to me. ...so I would contend that it is perhaps somewhat less than as "straightforward" as you claim.

    I'm sure it will be entertaining to see what you claim as 'interesting' mix of effects in any new retainers. But I am quite sure that I will indeed remain baffled by some of the NEW retainers if that is an good example of your thinking.

    If they are that 'interesting', I'm sure I will begin to wistfully dream of finding a way of using them to sharpen the daggers of my assassins. As it is, I may have to continue to send them out with my more worthless generals (a la Uriah)

    to lars573: You CAN move retainers around... just drag from the info scroll and drop on another general in the same stack.

    cheers to all.

  16. #16
    Dux Nova Scotia Member lars573's Avatar
    Join Date
    Apr 2004
    Location
    Halifax NewScotland Canada
    Posts
    4,114

    Default Re: BI Testing Topic Checklist

    Most of the time yes, unless they 2 are polar opposite to each. But some times you just can't get a retinue member away from a guy. In on of m y Brutii campagins I can't get a sword bearer away from one of my old family members into a younger guy I want to groom for field command but the sword bearer just won't go. The young guy has almost no traits and no retinue yet and it won't go.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

  17. #17
    Crepitans Ventus Antiquus Member MulusMariae's Avatar
    Join Date
    Aug 2004
    Location
    Annapolis MD USA
    Posts
    19

    Default Re: BI Testing Topic Checklist

    Oh, now I see what you meant. I haven't noticed that sort of thing myself, so I have no clue...

  18. #18

    Default Re: BI Testing Topic Checklist

    I too have noticed the occasional ancillary that will, seemingly, not abandon his friend/master. Puzzling.
    Drink water.

  19. #19
    Dux Nova Scotia Member lars573's Avatar
    Join Date
    Apr 2004
    Location
    Halifax NewScotland Canada
    Posts
    4,114

    Default Re: BI Testing Topic Checklist

    Not like it's really a big deal it just means you lose some good retainers once in a while.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

  20. #20
    Whimsysmith & Designy Bloke CA Captain Fishpants's Avatar
    Join Date
    Sep 2002
    Location
    Beyond the galactic boundary...
    Posts
    453

    Default Re: BI Testing Topic Checklist

    Quote Originally Posted by SMZ
    I too have noticed the occasional ancillary that will, seemingly, not abandon his friend/master. Puzzling.
    I think this has been covered before, but when an ancillary won't move to a new general there's usually a conflcit with an existing ancillary at the destination general. There are excluded pairs of retainers who won't mix in a single entourage.
    Gentlemen should exercise caution and wear stout-sided boots when using the Fintry-Kyle Escape Apparatus. Ladies, children, servants and those of a nervous disposition should be strongly encouraged to seek other means of hurried egress.

    The formal bit: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  21. #21
    Dux Nova Scotia Member lars573's Avatar
    Join Date
    Apr 2004
    Location
    Halifax NewScotland Canada
    Posts
    4,114

    Default Re: BI Testing Topic Checklist

    That is true but some times even when a guy has NO retinue at all like my 18 yearold Brutii son whom I'm trying to give a sword bearer too and just can't.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

  22. #22
    Member Member Alexander the Pretty Good's Avatar
    Join Date
    Jun 2004
    Location
    New Jersey, USA
    Posts
    4,979

    Default Re: BI Testing Topic Checklist

    I think this has been covered before, but when an ancillary won't move to a new general there's usually a conflcit with an existing ancillary at the destination general. There are excluded pairs of retainers who won't mix in a single entourage.
    Woulda been nice if there was a (perhaps humorous) message explaining why this ancillary can't be near another one...

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO