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Thread: Valuable information from RTW vanilla demo

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  1. #1

    Default Valuable information from RTW vanilla demo

    I have downloaded the demo again, just to see if we have missed anything, and I found a LOT of stuff in there that can possibly help the community. The amount of stuff I've found is gigantic, over one megabyte in total size, so it will take time to convert it all to readable form. For now, I give you ALL of the command line options that the demo talks about. Some notes: I have done absolutely minimal editing, just to make it readable, and have rearranged just a few things that probably stick together but were disjointed. Other than that I have tried to leave everything intact as it exists in the original file; some commands seem to follow one another in such a logical order that I left them on the same line, not sure whether they were independent or not.

    I will be attaching the original "raw" data, and my own edited version.


    All command line options available in RTW demo

    Raw:
    HTML Code:
    UDP_STREAM_STATUS_ACCEPT    UDP_STREAM_STATUS_CONNECT   UDP_STREAM_STATUS_OPEN      UDP_STREAM_STATUS_CLOSE     UDP_STREAM_STATUS_CLOSING   UDP_STREAM_STATUS_CLOSED    ONLINE_REASON_IP_ADDRESS_MISSMATCH              ONLINE_REASON_SERVER_CONNECTION_LOST            ONLINE_REASON_DISCONNECTION_REQUESTED           ONLINE_REASON_PRODUCT_NOT_SUPPORTED             ONLINE_REASON_PROFILE_INVALID                   ONLINE_REASON_PASSWORD_INVALID                  ONLINE_REASON_PUBLIC_KEY_INVALID                ONLINE_REASON_CDKEY_INVALID                     ONLINE_REASON_PROFILE_DOES_NOT_EXIST            ONLINE_REASON_PASSWORD_NOT_VALID_FOR_PROFILE    ONLINE_REASON_CDKEY_REUSED                      ONLINE_REASON_SERVER_THREAD_ERROR               ONLINE_REASON_SERVER_KICKED                     ONLINE_REASON_SERVER_DISCONNECTED               ONLINE_REASON_INCORRECT_DATA_FORMAT             ONLINE_REASON_UNDOCUMENTED_ERROR_SEE_LOG        sw  ne  ae  no_tnl  nm  na  force_default_hz    util    Must supply options for utility mode.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  ,   encrypt data    animdb  sound   ,   fpex    fperr   fplog   encrypt_desc_load   sp  sprite_script   sprn    hires_radar incremental_autosave    end_of_turn_autosave    save_game_fix_algorithm disr    disr    cheat   shortcuts   ed_dir  mem_force   auto_quit   pr  oldskoolui  hudmeup bookmark    showtime    tv_banners  enable_editor   force_campaign_battle_ai_defend Command-line option 'force_campaign_battle_ai_defend' Must supply a campaign map tile.  C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  %d,%d   battle_ai_disable_outflanking   battle_ai_force_outflanking popularity_land_percentage  capture_tga fps Must supply fps as 'fps=N'. C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  dir Must supply a target dir as dir=dirname.    C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Capture tga options: -capture_tga:fps=N:dir=dirname.  -capture_tga defaults to -capture_tga:fps=30:dir=capture_tga  C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  dm  Command-line option 'dm' Must supply a mount model type name when using view mode with mounts.  C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a name longer than 256 characters for mount names.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  df  position_scale  engine  show_grid   custom  Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  engine_shadow   nc  use_rtm_cam key Command-line option 'key' must be given a string for which to generate a key.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a key longer than 256 characters.    C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  view    Command-line option 'view' Must supply a model type name when using view mode.  C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  ai  enter_battles   ignore_win_or_defeat    battle_arcade_mode  battle  Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  strat   Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  lan prefs   Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  overview    Must supply an overview map name when bypassing straight to overview from command line. C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  fmv Must supply a strategy map name when bypassing straight to fmv from command line.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  rtm Must supply a rtm file name when bypassing straight to rtm from command line.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  create_sprite_script    output_skeleton_speeds  strat_ed    Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  menu    battle_ed   Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  screen_res  Command-line option 'screen_res' must be given comma-seperated screen width and height in pixels.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Command-line option 'screen_res' contained space, zero or negative number.  C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  hm  playable    all faction game_speed  on  skip_ai_factions    display_off qa  replay  save    play    speed   Must supply speed factor as 'speed=N'.  C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  check   build_check_from_replay nocheck info    stop    Must supply stop tick as 'stop=N'.  C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  flush   capture_and_quit    file    Must supply a replay file name as file="filename".  C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Must supply a replay file name in double quotes.    C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Must supply a replay file name in double quotes.    C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  cam Must supply a camera file name as file="filename".  C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Must supply a camera file name in double quotes.    C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Must supply a replay file name in double quotes.    C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  compare Must supply a replay comparison file name as compare="filename".    C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Must supply a replay comparison file name in double quotes. C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Must supply a replay comparision file name in double quotes.    C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  show_battle_ui  Replay options: -replay:save:play:speed=N:check:nocheck:stop=N:file=filename:show_battle_ui.  -replay defaults to -replay:play:speed=1:check:file="network.rpy":stop=0  (never stops)   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  qa  diag_warn   checksum    display_rand    log ticks   first_tick  'log' options incorrect: -log=MASK<:ticks=MASK<,start,end>><:first_tick=MASK>   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  nw  log bcast_on    bcast_off   mt_on   mt_off  local   resend  'nw' options incorrect: -nw<:log=MASK><:resend=N><:local>   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  ghost   input_save.svg  save    play    file    Must supply a ghost file name as file="filename".   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Must supply a ghost file name in double quotes. C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Must supply a ghost file name in double quotes. C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Ghost options: -ghost:save:play:file=filename  -ghost defaults to -ghost:play:file="input_save.svg" C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  mod Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  check_building_infos    host    battle  strat   default name    vidmem  dpr desync_men  ob_cam  no_damage   no_battle_ai    no_melee_interrupts infinite_missiles   fbc snd_hw  no_snd_hw   snd_quality snd_profile %i:%i:%i:%i ghm Command-line option 'ghm' Must supply a tga filename.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a filename longer than 256 characters for ghm.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  dcdw    rbm_delta   multirun    generate_forest_canopy  generate_forest_edging  daytime radar_ambush    stop_alloc  %x  stop_alloc_count    %d  disable_naval_ai    test_daytypes   dbmpf   pdl output_con_cmds documentation/console_commands.txt  snd_missing lbc_peasant_count   capture_audio   dir Must supply a target dir as dir=dirname.    C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  Capture audio options: -capture_audio:dir=dirname   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    %s    %s  tweak_pwdm  gs_chat_name    gs_group_room   gs_game_password    gs_lan  gs_host gs_join hide_non_release_info   %s/%s   ..  .   .txt    .evt    C:\Romans\code\romans_event_handler.cpp
    Edited:

    HTML Code:
    sw
    ne
    ae
    no_tnl
    nm
    na
    force_default_hz
    util
    	Must supply options for utility mode.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    encrypt
    data
    animdb
    sound
    fpex
    fperr
    fplog
    encrypt_desc_load
    sp
    sprite_script
    sprn
    hires_radar
    incremental_autosave
    end_of_turn_autosave
    save_game_fix_algorithm disr
    disr
    cheat
    shortcuts
    ed_dir
    mem_force
    auto_quit
    pr
    oldskoolui
    hudmeup
    bookmark
    showtime
    tv_banners
    enable_editor
    force_campaign_battle_ai_defend
    	Command-line option 'force_campaign_battle_ai_defend'
    	Must supply a campaign map tile.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s  %d,%d   
    
    battle_ai_disable_outflanking
    battle_ai_force_outflanking
    popularity_land_percentage
    capture_tga
    fps
    	Must supply fps as 'fps=N'.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    dir
    	Must supply a target dir as dir=dirname.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    	Can't have a name longer than 256 characters.   C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    
    	Capture tga options:	-capture_tga:fps=N:dir=dirname.
    				 -capture_tga defaults to -capture_tga:fps=30:dir=capture_tga
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    dm
    	Command-line option 'dm'
    	Must supply a mount model type name when using view mode with mounts.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Can't have a name longer than 256 characters for mount names.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    df
    position_scale
    engine
    show_grid
    custom
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    engine_shadow
    nc
    use_rtm_cam
    key
    	Command-line option 'key' must be given a string for which to generate a key.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Can't have a key longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    view
    	Command-line option 'view'
    	Must supply a model type name when using view mode.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    ai
    enter_battles
    ignore_win_or_defeat
    battle_arcade_mode
    battle
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    strat
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    lan
    prefs
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    overview
    	Must supply an overview map name when bypassing straight to overview from command line.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    fmv
    	Must supply a strategy map name when bypassing straight to fmv from command line.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    rtm
    	Must supply a rtm file name when bypassing straight to rtm from command line.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    create_sprite_script
    output_skeleton_speeds
    strat_ed
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    menu
    battle_ed
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    screen_res
    	Command-line option 'screen_res' must be given comma-seperated screen width and height in pixels.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Command-line option 'screen_res' contained space, zero or negative number.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    hm
    playable    all  faction 
    game_speed  on
    skip_ai_factions
    display_off qa  replay  save    play    
    speed
    	Must supply speed factor as 'speed=N'.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    check
    build_check_from_replay
    nocheck
    info
    stop
    	Must supply stop tick as 'stop=N'.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    flush
    capture_and_quit
    file
    	Must supply a replay file name as file="filename".
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Must supply a replay file name in double quotes.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    	Must supply a replay file name in double quotes.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    cam
    	Must supply a camera file name as file="filename".
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Must supply a camera file name in double quotes.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Must supply a replay file name in double quotes.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    compare
    	Must supply a replay comparison file name as compare="filename".
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Must supply a replay comparison file name in double quotes.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Must supply a replay comparision file name in double quotes.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    show_battle_ui
    
    	Replay options:	-replay:save:play:speed=N:check:nocheck:stop=N:file=filename:show_battle_ui.  
    			-replay defaults to -replay:play:speed=1:check:file="network.rpy":stop=0  (never stops)
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    qa
    diag_warn
    checksum
    display_rand
    log
    	'log' options incorrect: -log=MASK<:ticks=MASK<,start,end>><:first_tick=MASK>
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    ticks
    first_tick
    
    nw
    	'nw' options incorrect: -nw<:log=MASK><:resend=N><:local>
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    log bcast_on
    bcast_off
    mt_on
    mt_off
    local
    resend
    ghost
    	Must supply a ghost file name in double quotes.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Ghost options: -ghost:save:play:file=filename  -ghost defaults to -ghost:play:file="input_save.svg"
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    input_save.svg
    save
    play
    file
    	Must supply a ghost file name as file="filename".
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Must supply a ghost file name in double quotes.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    mod
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    check_building_infos
    host    battle  strat   default name
    vidmem
    dpr
    desync_men
    ob_cam
    no_damage
    no_battle_ai
    no_melee_interrupts
    infinite_missiles
    fbc snd_hw
    no_snd_hw
    snd_quality
    snd_profile %i:%i:%i:%i
    ghm
    	Command-line option 'ghm'
    	Must supply a tga filename.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Can't have a filename longer than 256 characters for ghm.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    dcdw
    rbm_delta
    multirun
    generate_forest_canopy
    generate_forest_edging
    daytime
    radar_ambush
    stop_alloc  %x
    stop_alloc_count    %d
    disable_naval_ai
    test_daytypes
    dbmpf
    pdl
    output_con_cmds 	documentation/console_commands.txt
    snd_missing
    lbc_peasant_count
    capture_audio
    dir
    	Must supply a target dir as dir=dirname.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Can't have a name longer than 256 characters.
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    	Capture audio options: -capture_audio:dir=dirname
    	C:\Romans\code\romans_cmd_line.cpp  %s(%d) :
    
    	%s    %s
    
    tweak_pwdm
    gs_chat_name
    gs_group_room
    gs_game_password
    gs_lan
    gs_host
    gs_join
    hide_non_release_info
    As you can see, 99.999% of these are entirely undocumented, but at least some of these undocumented features, such as -battle_editor and -ai we know to work. More information to come, I might have found a detailed description of how spawn_army works.

  2. #2

    Default Re: Valuable information from RTW vanilla demo

    Here's the complete contents of what the demo rome.exe has to say about spawn_army, completely unedited and including valuable error messages:

    HTML Code:
    SPAWN_ARMY  spawn_army 
                        faction romans_julii
                        character	Foedus Chaerea, general, command 0, influence 0, management 0, subterfuge 0, age 20, , x 54, y 124
                        unit		roman generals guard cavalry				soldiers 20 exp 9 armour 1 weapon_lvl 0
                        unit		roman legionary first cohort ii				soldiers 40 exp 0 armour 0 weapon_lvl 0
                        unit		roman legionary cohort ii				soldiers 60 exp 0 armour 0 weapon_lvl 0
                        unit		roman praetorian cohort i				soldiers 60 exp 0 armour 0 weapon_lvl 0
                        end   create an army at a particular location faction, character and units as in army description in historical battle (character description for general and unit descriptions for remainder of the army)    spawn_army ... end  spawn_army  faction First entry in spawn_army must be the general   C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Script Error in %s, at line %i, column %i.
    
    %s    %s  character   First entry in spawn_army must be the general   C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Script Error in %s, at line %i, column %i.
    
    %s    %s  level   command influence   management  age x   y   C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Script Error in %s, at line %i, column %i.
    
    Unrecognised character data string (%s)   %s  C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Script Error in %s, at line %i, column %i.
    
    Character '%s' is placed on an invalid tile.
     %s  C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Script Error in %s, at line %i, column %i.
    
    Character '%s' is too young to be a named character at age %d.
       %s  C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Script Error in %s, at line %i, column %i.
    
    Character '%s' is too old at age %d.
     %s  unit    soldiers    Out of range number of soldiers specified for unit. C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Script Error in %s, at line %i, column %i.
    
    %s    %s  armour  weapon_lvl  pri_weapon  exp Out of range experience specified for unit  C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Script Error in %s, at line %i, column %i.
    
    %s    %s  ambush  C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Script Error in %s, at line %i, column %i.
    
    Unrecognised unit data string (%s)    %s  C:\Romans\code\script_campaign.cpp  Faction doesn't exist.
     C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    %s    %s  C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Character %s already exists.
     %s  C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Character %s could not be created as the destination square is populated  %s  C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Character %s could not be created.
       %s  C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Army for character %s could not be created.
      %s  C:\Romans\code\script_campaign.cpp  %s(%d) :
    
    Unit for army for character %s could not be created.
     %s  Guy Yes

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