Quote Originally Posted by Geoffrey S
Cheers, that's pretty much what I was wondering. Do offices confer a bonus on a general? That was something that annoyed me in RTW, because aside from influence I'd have assumed a general wouldn't become more adept at the various skills simply by getting elected; in theory he should have those skills already, atlhough he might be more experienced after his period in office at managing things.

The houserules I was thinking could be voluntary; as you suggest things like only having the appropriate general leading larger armies or offensives, or a realistic consular army. Such rules for each faction could certainly make playing as different factions more diverse, adding even more historical spice.
I always thought that holding an office, like in MTW, granted the character more power and acumen or command ability through his new collection of retainers assumed to come with the position.