Quote Originally Posted by Malrubius
We would like to do it for every general present at the start of the game, but we don't have enough information for all of them to merit a full biography. Later generals will have names randomly given to them by the game engine, so they wouldn't match historical figures.
Thanks for answering my question Malrubius! So, if I understand correctly, you will have a few biographies written for various characters at the start of the game. Is that correct?

By the way, I am totally intrigued by the trait system you guys talked about in the "features and gameplay" preview. Specifically:

Quote Originally Posted by khlevan
To accomplish this, a new system was developed, where each general has a set of Ability and Personality stats, similar to what you might find in a role-playing game. These 6 primary traits are the backbone of the EB system, and they affect the acquisition of many of the other traits and even ancillaries.
I am dying to know more. 6 primary traits? Can you please elaborate?

Also, I think you are a genius man! Thanks for joining EB! Is your trait mod compatible with RTR6? I am playing that until EB hits the shelves.


Oh, and one more note: Khelvan, these previews will go great in a downloadable read-me attachment. If you could throw it on PDF and make it "pretty", it would put Prima's little guide to shame! Do you have someone on this or could I contribute in some way putting stuff together? I'll be happy to elaborate on my qualifications as an asynchronous distance technology-centric project coordinator if you need me to. Yes, I have a life other than alcohol and TW.