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Thread: This is just ridicolous

  1. #1

    Default This is just ridicolous

    The pic is self-explanatory:



    The king did not gain a vice in battle, after that he gained 1 command and 1 dread (swift justice).
    Don't mind the troops, I was just doing some quick rebel mop-up
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  2. #2
    Lord of the Kanto Senior Member ToranagaSama's Avatar
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    Default Re: This is just ridicolous

    Your point is unclear.

    What I note is the whippy General. What's up with the -2 Valour??? w/o losing a single bodyguard?
    In Victory and Defeat there is much honor
    For valor is a gift And those who posses it
    Never know for certain They will have it
    When the next test comes....


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  3. #3

    Default Re: This is just ridicolous

    That was the point... That, and the subsequent assault (with no losses!) made me see pretty much everything can happen in MTW.

    That's the most surprising campaign I've ever played...
    The best is yet to come.
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  4. #4
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by Zarax
    That was the point... That, and the subsequent assault (with no losses!) made me see pretty much everything can happen in MTW.

    That's the most surprising campaign I've ever played...
    Did he have 8 valour in the beginning of the battle?
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

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  5. #5
    Member Member Del Arroyo's Avatar
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    Default Re: This is just ridicolous

    Maybe he was given demerits for running down the poor fleeing routers???? Maybe this is not chivalrous????????

    Very weird.

  6. #6

    Default Re: This is just ridicolous

    Quote Originally Posted by Ironside
    Did he have 8 valour in the beginning of the battle?
    Exactly, I ca't really figure how it happened..
    The best is yet to come.
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  7. #7
    Uber Soldat. Member Budwise's Avatar
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    Default Re: This is just ridicolous

    I KNOW I KNOW. When you get a vice after battle, it still goes into effect DURING BATTLE. Don't quote me but doesn't SWIFT JUSTICE GIVE YOU A NEGATIVE VICE for either moral or valor. I dunno which. Well, it will go into effect the second you push that KILL CAPTIVES button.

    If I am wrong, than I don't get it either - this is all I came up with.
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    Edit October 17th, 2007
    Work-Still hate it but I appreciate having it more now.
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  8. #8
    Uber Soldat. Member Budwise's Avatar
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    Default Re: This is just ridicolous

    OH OH OH, I GET IT - your screwing with us. I BET YOU HIT THE ROUT BUTTON WITH YOUR GENERAL DURING THE BATTLE. If you hit that button, you still get the negative vice (Good Runner -3) but you will get a +1 for the kills you got with your general. SO THEREFORE AT THE END OF THE BATTLE, YOUR GENERAL WILL HAVE A -2 FOR VALOR!!!!!!
    Work, Girlfriend, Responsibilities, Reality, Kids, and MTW - all things in life make life worth living.

    Edit October 17th, 2007
    Work-Still hate it but I appreciate having it more now.
    Girlfriend - ? - looks like I am helping Nga now. Miss sex though.
    Responsibilities, Too many bills to too little money
    Reality - (Censored)
    Kids - My son is improving a little bit each day, still far behind but I may have more kids in the future.
    MTW - Kingdoms installed but...Urggg, too soon.
    ----------------
    Conclusion, Life is worth Living now.

  9. #9

    Default Re: This is just ridicolous

    Quote Originally Posted by Budwise
    OH OH OH, I GET IT - your screwing with us. I BET YOU HIT THE ROUT BUTTON WITH YOUR GENERAL DURING THE BATTLE. If you hit that button, you still get the negative vice (Good Runner -3) but you will get a +1 for the kills you got with your general. SO THEREFORE AT THE END OF THE BATTLE, YOUR GENERAL WILL HAVE A -2 FOR VALOR!!!!!!
    No, the only thing I really did was withdrawing the artillery (NOT routing) once they exhausted all ammo, plus I didn't kill the prisoners in battle but after it.
    The best is yet to come.
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  10. #10
    Member Member Del Arroyo's Avatar
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    Default Re: This is just ridicolous

    I bet Noraku sucked his soul and made it part of his own...


  11. #11
    Uber Soldat. Member Budwise's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by Zarax
    No, the only thing I really did was withdrawing the artillery (NOT routing) once they exhausted all ammo, plus I didn't kill the prisoners in battle but after it.
    Could you please check and see if hes a good runner. It may be a fluke but I wouldn't doubt if it gave it to you without routing. I think this has happened to me once or twice.

    I found that it doesn't matter unless you kill them AFTER you see the stat screen that you posted.
    Work, Girlfriend, Responsibilities, Reality, Kids, and MTW - all things in life make life worth living.

    Edit October 17th, 2007
    Work-Still hate it but I appreciate having it more now.
    Girlfriend - ? - looks like I am helping Nga now. Miss sex though.
    Responsibilities, Too many bills to too little money
    Reality - (Censored)
    Kids - My son is improving a little bit each day, still far behind but I may have more kids in the future.
    MTW - Kingdoms installed but...Urggg, too soon.
    ----------------
    Conclusion, Life is worth Living now.

  12. #12

    Default Re: This is just ridicolous

    As I stated in the first post, after the battle he gained swift justice and 1 command, with no other vices.
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
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  13. #13
    Uber Soldat. Member Budwise's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by Zarax
    As I stated in the first post, after the battle he gained swift justice and 1 command, with no other vices.
    Yeah, I read that - but I thought you might have missed it. Sorry
    Work, Girlfriend, Responsibilities, Reality, Kids, and MTW - all things in life make life worth living.

    Edit October 17th, 2007
    Work-Still hate it but I appreciate having it more now.
    Girlfriend - ? - looks like I am helping Nga now. Miss sex though.
    Responsibilities, Too many bills to too little money
    Reality - (Censored)
    Kids - My son is improving a little bit each day, still far behind but I may have more kids in the future.
    MTW - Kingdoms installed but...Urggg, too soon.
    ----------------
    Conclusion, Life is worth Living now.

  14. #14

    Default Re: This is just ridicolous

    Quote Originally Posted by Budwise
    Yeah, I read that - but I thought you might have missed it. Sorry
    No problem

    Anyways, loosing 2 valour didn't seem to hurt him, as he made an excellent performance in the following castle assault (will post about it later)
    The best is yet to come.
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  15. #15
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: This is just ridicolous

    That sometimes happens for some strange reason. It's probably a bug with the recomputing of valour gained.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  16. #16
    Lord of the Kanto Senior Member ToranagaSama's Avatar
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    Default Re: This is just ridicolous

    Never seen such a thing happen in all my years playing Total War.

    You sure you didn't Rout him by mistake or something.

    Do you have a REplay?

    @budwise

    I found that it doesn't matter unless you kill them AFTER you see the stat screen that you posted.
    Am I mistaking your meaning? It doesn't matter if you kill the Captured during the battle or after, you still get the +dread.

    The thing is that, if killed during the battle, I *believe* it will have effect *during* the battle.

    Need to give your General a little boost in effect? Got a couple hundred *captured*? Kill em!! So, the theory goes....
    In Victory and Defeat there is much honor
    For valor is a gift And those who posses it
    Never know for certain They will have it
    When the next test comes....


    The next test is the MedMod 3.14; strive with honor.
    Graphics files and Text files
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  17. #17

    Default Re: This is just ridicolous

    Quote Originally Posted by ToranagaSama
    Never seen such a thing happen in all my years playing Total War.

    You sure you didn't Rout him by mistake or something.

    Do you have a REplay?
    Unfortunately I don't have a replay, however he lost the 2 valour points just before the end battle screen appeare...
    The best is yet to come.
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  18. #18
    Sports Freak Member dgfred's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by ToranagaSama
    Never seen such a thing happen in all my years playing Total War.

    You sure you didn't Rout him by mistake or something.

    Do you have a REplay?

    @budwise



    Am I mistaking your meaning? It doesn't matter if you kill the Captured during the battle or after, you still get the +dread.

    The thing is that, if killed during the battle, I *believe* it will have effect *during* the battle.

    Need to give your General a little boost in effect? Got a couple hundred *captured*? Kill em!! So, the theory goes....
    My theory is to kill them during the battle to freak their army out, I don't
    know if it really has any effect though .
    PB-PL Commander/CC2 Commander/MTW Commander

  19. #19
    Member Member Knight Templar's Avatar
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    Default Re: This is just ridicolous

    Have you maybe checked logfile of the battle?

  20. #20
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by ToranagaSama
    Never seen such a thing happen in all my years playing Total War.
    I see it on a regular basis with my super high level royalty.

    With the King, or your Doge in this instance, I think it's sometimes has to do with the extra men that get autospawned for the king. Their valour gets reaveraged after the battle and a few valour points are taken off because the spawned guard is spawned with less valour.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  21. #21
    The hair proves it... Senior Member EatYerGreens's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by Knight Templar
    Have you maybe checked logfile of the battle?

    I was going to recommend this myself but I don't mind being beaten to the wire.

    What I'd suggest looking for is to see if you can find the record for the unit(s) you sent him to attack and find out if any men in that unit (most likely the unit leader carrying a vice) had negative valour at the start of the battle.

    It could be a glitch in the 'valour transference' thing, whereby it has added the valour of a man killed to that of whoever killed him (likely your king himself) but it has added a negative value. Ouch!

    I think a.s.m.'s post is closer to the mark, or it could be a combination of both.

    If you can't find anything special about the log for the unit your king attacked, then maybe paste the section covering your king's unit into a reply, so we can pick over it. It should contain columns showing 'pre-battle valour' and 'post-battle valour', which should be revealing, particularly with regard to v0 respawned bodyguards.

    EYG

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  22. #22

    Default Re: This is just ridicolous

    Photoshop!!!!
    Last edited by Patron; 09-17-2005 at 06:57.

  23. #23
    Lord of the Kanto Senior Member ToranagaSama's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by antisocialmunky
    I see it on a regular basis with my super high level royalty.

    With the King, or your Doge in this instance, I think it's sometimes has to do with the extra men that get autospawned for the king. Their valour gets reaveraged after the battle and a few valour points are taken off because the spawned guard is spawned with less valour.
    Houston, I think we have a problem....

    What version of MTW are you playing?

    I forget which, but *respawning bodyguard* went out with either one of the patches or VI itself.

    @budwise

    What version are you playing?

    ---

    My theory is to kill them during the battle to freak their army out, I don't know if it really has any effect though
    Doesn't it say something to that effect in the manual? Pretty sure that's the official word. Probably won't help in a losing battle, but *may* help in a winning battle. Causing the battle to end quicker and thereby you'll suffer fewer losses and kill more of the enemy as they flee from your dreaded presense.
    In Victory and Defeat there is much honor
    For valor is a gift And those who posses it
    Never know for certain They will have it
    When the next test comes....


    The next test is the MedMod 3.14; strive with honor.
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  24. #24

    Default Re: This is just ridicolous

    Thanks for the answers, now I've got a noobish question: Where are the logfiles? are they active by default?
    The best is yet to come.
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  25. #25
    The hair proves it... Senior Member EatYerGreens's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by Zarax
    Thanks for the answers, now I've got a noobish question: Where are the logfiles? are they active by default?
    Probably not active by default. Knowing how useful they are, from STW days, they were one of the first things I activated before starting my first MTW campaign.

    At the Opening Menu, go to Options and it's the tickbox at bottom of the page.

    They are only generated for proper tactical map battles, not autocalc ones.
    You'll find them in a folder called 'Logfiles', which is visible in the MTW root directory (your filepath to the MTW root folder may vary).

    You will also get logfiles generated for multiplayer battles which are an immense help in post-match analysis of who had what units and which upgrades etc, particularly with the aid of a logfile reader to do the summarizing for you. However, the nitty gritty detail I'm hinting at can only be found by reading the full-length file itself.

    Helpfully, the name structure is either "campaign 09-17-05 0924.txt" or "internet_multi 09-17-05 1027.txt" or "custom <timestamp>.txt" and so on, so they sort into neat batches.

    The logfile only records the filename of the MAP used for the fight, not which province it was, so the timestamp in the filename comes into its own as a memory jogger in telling them apart. Give me a week or two and I'll have completely forgotten though.

    EYG

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  26. #26
    The hair proves it... Senior Member EatYerGreens's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by ToranagaSama
    Houston, I think we have a problem....

    What version of MTW are you playing?

    I forget which, but *respawning bodyguard* went out with either one of the patches or VI itself.

    I'm playing v2.01 and I've seen the faction leader's bodyguard regenerate but only by a handful of men (3 or 4) per turn. Princes and ex-royal general's bodyguards definitely do not regenerate, so they do have to be retrained.

    Incidentally, the CA notes in the VI readme address a specific problem whereby an early RK unit undergoing retraining in the year where you transition to High (or High to Late) used to cause the unit to disappear completely, so it seems this issue was well known to many. Now they emerge with a full retinue and a change to the correct unit type for the new era.

    EYG

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  27. #27
    Uber Soldat. Member Budwise's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by EatYerGreens
    I'm playing v2.01 and I've seen the faction leader's bodyguard regenerate but only by a handful of men (3 or 4) per turn. Princes and ex-royal general's bodyguards definitely do not regenerate, so they do have to be retrained.

    Incidentally, the CA notes in the VI readme address a specific problem whereby an early RK unit undergoing retraining in the year where you transition to High (or High to Late) used to cause the unit to disappear completely, so it seems this issue was well known to many. Now they emerge with a full retinue and a change to the correct unit type for the new era.
    Hold on there, I had a king that I wanted to kill off for the British and every battle, he would run away alone and I would end up with 4 or 5 Royal Knights when the next turn started. I think it has to be the ruler that gets more. I hated that EXCOMMED King. Stupid king thought he could take out the Danes in a turn and he was wrong. Its not my fault, I told him he couldn't do it with 3 knights but he didn't listen.
    Work, Girlfriend, Responsibilities, Reality, Kids, and MTW - all things in life make life worth living.

    Edit October 17th, 2007
    Work-Still hate it but I appreciate having it more now.
    Girlfriend - ? - looks like I am helping Nga now. Miss sex though.
    Responsibilities, Too many bills to too little money
    Reality - (Censored)
    Kids - My son is improving a little bit each day, still far behind but I may have more kids in the future.
    MTW - Kingdoms installed but...Urggg, too soon.
    ----------------
    Conclusion, Life is worth Living now.

  28. #28
    Lord of the Kanto Senior Member ToranagaSama's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by EatYerGreens
    I'm playing v2.01 and I've seen the faction leader's bodyguard regenerate but only by a handful of men (3 or 4) per turn. Princes and ex-royal general's bodyguards definitely do not regenerate, so they do have to be retrained.
    Right, I forgot about that. Hmmm....I wonder if -green_generals slows this process down? In any event, by habit i never wait for respawning to occur. I usually take men from my other Knight units to meld with the King. Even more than than, I only occaisonally engage my King in battle. Consequently, I'd forgotten ALL about "respawning", duh!

    Incidentally, the CA notes in the VI readme address a specific problem whereby an early RK unit undergoing retraining in the year where you transition to High (or High to Late) used to cause the unit to disappear completely, so it seems this issue was well known to many. Now they emerge with a full retinue and a change to the correct unit type for the new era.
    This must be rather rare. I don't recall it occuring, and if it had been to any real degree, the whinning would have gone on and on, and on. I recall a LOT of whinning, but not about this.

    I must say that your enthusiasm for the game is quite impressive. Sorta reminids me of me back when MTW was new....
    In Victory and Defeat there is much honor
    For valor is a gift And those who posses it
    Never know for certain They will have it
    When the next test comes....


    The next test is the MedMod 3.14; strive with honor.
    Graphics files and Text files
    Load Graphics 1st, Texts 2nd.

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